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Monster Advancment problem
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<blockquote data-quote="Shin Okada" data-source="post: 219592" data-attributes="member: 1956"><p>First, why you need to use advanced monsters? There are a lot of monsters in MM which creates challenging encounters for 10th+ PCs. You can just choose appropriate monsters IMO.</p><p></p><p>Second, It is somewhat easier to give Warrior levels to monsters, than to advance the monsters' HD. So something advances "By character level" are easier to handle. Each warrior level give +1 attack bonus and (4.5+Con modifier) hit points. Fort save is advanced by ( (Warrior level/2 )+2) and other saves are advanced by (Warrior level/3). Of course you would better give them more expensive equipment when they have levels. But if you want to go simple, it may work.</p><p></p><p>Third, if you run unprepared games often, try to make a list of monster stats to make encounters of various level. Also, it will be good to have a list of "typical characters" stats, say typical knights or typical town soldiers in your world setting. If you have note pad or laptop, make files in any format good for you to handle. If not, make physical file of those printouts and carry it whenever you play games.</p></blockquote><p></p>
[QUOTE="Shin Okada, post: 219592, member: 1956"] First, why you need to use advanced monsters? There are a lot of monsters in MM which creates challenging encounters for 10th+ PCs. You can just choose appropriate monsters IMO. Second, It is somewhat easier to give Warrior levels to monsters, than to advance the monsters' HD. So something advances "By character level" are easier to handle. Each warrior level give +1 attack bonus and (4.5+Con modifier) hit points. Fort save is advanced by ( (Warrior level/2 )+2) and other saves are advanced by (Warrior level/3). Of course you would better give them more expensive equipment when they have levels. But if you want to go simple, it may work. Third, if you run unprepared games often, try to make a list of monster stats to make encounters of various level. Also, it will be good to have a list of "typical characters" stats, say typical knights or typical town soldiers in your world setting. If you have note pad or laptop, make files in any format good for you to handle. If not, make physical file of those printouts and carry it whenever you play games. [/QUOTE]
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