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<blockquote data-quote="Obryn" data-source="post: 4816094" data-attributes="member: 11821"><p>I agree, FWIW. But instead, they did the next best thing and mechanically neutered it. Completely excising it from 4e takes zero effort, from a DMing standpoint. Heck, I told my players to put down whatever they want on their character sheet - Chaotic Good, Selfish, Libertarian, Socialist, Animal Lover...</p><p></p><p>As I said in the other thread, it's so meaningless that I wouldn't even call changing it a "house rule." It's no more a house rule than announcing that, in your world, goblins have blue skin. It's a flavor change, and that's about it.</p><p></p><p>This is somewhat different from previous editions, IME. In 1e and 2e, excising alignment took a little bit of work, but mostly it was just a few spells here and there. In 3e, it was a bit more work because of tighter mechanical integration, but still not impossible. Amazingly enough for what's otherwise such a flexible system, I found 3.5 to be the most-constrained edition, with regard to alignments. It influences a ton of spell effects - more than just a Protection spell here and there - and even spreads its tendrils into the magic weapon and damage reduction system. I found this to be a hurdle when using core 3.5 stuff in my alignmentless Arcana Evolved game.</p><p></p><p>Anyway, I'll quit rambling here. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 4816094, member: 11821"] I agree, FWIW. But instead, they did the next best thing and mechanically neutered it. Completely excising it from 4e takes zero effort, from a DMing standpoint. Heck, I told my players to put down whatever they want on their character sheet - Chaotic Good, Selfish, Libertarian, Socialist, Animal Lover... As I said in the other thread, it's so meaningless that I wouldn't even call changing it a "house rule." It's no more a house rule than announcing that, in your world, goblins have blue skin. It's a flavor change, and that's about it. This is somewhat different from previous editions, IME. In 1e and 2e, excising alignment took a little bit of work, but mostly it was just a few spells here and there. In 3e, it was a bit more work because of tighter mechanical integration, but still not impossible. Amazingly enough for what's otherwise such a flexible system, I found 3.5 to be the most-constrained edition, with regard to alignments. It influences a ton of spell effects - more than just a Protection spell here and there - and even spreads its tendrils into the magic weapon and damage reduction system. I found this to be a hurdle when using core 3.5 stuff in my alignmentless Arcana Evolved game. Anyway, I'll quit rambling here. :) -O [/QUOTE]
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