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Monster Art Preview! Also, how important is art to you?
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<blockquote data-quote="J.Quondam" data-source="post: 8484359" data-attributes="member: 7030100"><p>"Important, not a deal breaker"</p><p></p><p>For me, the art is most helpful for really new material for which I don't already have a good reference in my head. So I'm most likely to absorb it for things like brand new monsters (or really fresh takes on old monsters); and unusual or atypical cultural elements in settings (eg, clothing, architecture, striking landscapes, etc).</p><p></p><p>As for filler art in a rule book, I can take it or leave it. I don't really register stuff like "generic paladin fighting generic dragon" taking up a quarter page of the Equipment: Armor page or whatever. I don't mind such illustration, but straight rules context is typically not where I notice art.</p><p></p><p>As for the technical quality of the art, I try to be open-minded and keep budgetary constraints of small publishers in mind. Fact is, pretty much <em>any</em> illustration is <em>vastly</em> better than what I could do myself, so I genuinely appreciate artists-- new and established-- willing to put their work out there, and the publishers willing to give those artists a shot.</p></blockquote><p></p>
[QUOTE="J.Quondam, post: 8484359, member: 7030100"] "Important, not a deal breaker" For me, the art is most helpful for really new material for which I don't already have a good reference in my head. So I'm most likely to absorb it for things like brand new monsters (or really fresh takes on old monsters); and unusual or atypical cultural elements in settings (eg, clothing, architecture, striking landscapes, etc). As for filler art in a rule book, I can take it or leave it. I don't really register stuff like "generic paladin fighting generic dragon" taking up a quarter page of the Equipment: Armor page or whatever. I don't mind such illustration, but straight rules context is typically not where I notice art. As for the technical quality of the art, I try to be open-minded and keep budgetary constraints of small publishers in mind. Fact is, pretty much [I]any[/I] illustration is [I]vastly[/I] better than what I could do myself, so I genuinely appreciate artists-- new and established-- willing to put their work out there, and the publishers willing to give those artists a shot. [/QUOTE]
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