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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Monster attack bonus and mutiple attacks?? UPDATED 9/19
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<blockquote data-quote="Artoomis" data-source="post: 1132343" data-attributes="member: 111"><p>Actually, it was more complicated than that. The party was coming in through a Gate. This gate was an area on the floor in a room, and they know it was going to be trouble on the other side. The bad guy was imprisoned in a statue. When the good guys stepped off the Gate's "landing pad," the stone around him burst. Intiative-wise a slightly tricky event sequence, so I got intiative rolls from everyone, and ruled that combat would simply go in that order. It just so happened that the person who set off the events was the one who would normally act right AFTER the bad guy - meaning that the bad guy now acted last. This was fair, as no one but me knew how this was going to go, and only I knew the bad guys intiative.</p><p></p><p>I started everyone acting on initiatives even before they Gated in so that I could track spells that lasted only for a number of rounds, rather than minutes. I though the combat would be long enough that some spells would run out. My mistake!</p><p></p><p>[quote[How did the paladin do a "full-up, buffed Holy Sword attack"? Did he know something was coming? Paladins have incredibly short spell durations.</p></blockquote><p></p><p>See above. The party had time to buff before entering the Gate.</p><p></p><p></p><p></p><p>See above. He did not have the option to start out flying. Too bad, because he had the room (a 180' diameter hemisphere).</p><p></p><p></p><p></p><p>I forgot to mention that. He got it and hit with it. 3d8 + 23 if I recall correctly. A bit more than a scratch, but not enough to stop the barbarian, that's for sure.</p><p>[/QUOTE]</p>
[QUOTE="Artoomis, post: 1132343, member: 111"] Actually, it was more complicated than that. The party was coming in through a Gate. This gate was an area on the floor in a room, and they know it was going to be trouble on the other side. The bad guy was imprisoned in a statue. When the good guys stepped off the Gate's "landing pad," the stone around him burst. Intiative-wise a slightly tricky event sequence, so I got intiative rolls from everyone, and ruled that combat would simply go in that order. It just so happened that the person who set off the events was the one who would normally act right AFTER the bad guy - meaning that the bad guy now acted last. This was fair, as no one but me knew how this was going to go, and only I knew the bad guys intiative. I started everyone acting on initiatives even before they Gated in so that I could track spells that lasted only for a number of rounds, rather than minutes. I though the combat would be long enough that some spells would run out. My mistake! [quote[How did the paladin do a "full-up, buffed Holy Sword attack"? Did he know something was coming? Paladins have incredibly short spell durations.[/quote] See above. The party had time to buff before entering the Gate. See above. He did not have the option to start out flying. Too bad, because he had the room (a 180' diameter hemisphere). I forgot to mention that. He got it and hit with it. 3d8 + 23 if I recall correctly. A bit more than a scratch, but not enough to stop the barbarian, that's for sure. [/QUOTE]
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Monster attack bonus and mutiple attacks?? UPDATED 9/19
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