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Monster attacks and advancement
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<blockquote data-quote="Ahrimon" data-source="post: 1235582" data-attributes="member: 12630"><p>I think I'm getting a little lost in what you are saying there ciaran. If I understand what you do correctly then when a creature with a natural attack progression of claw/claw/bite gains a BAB of 11 it would have attacks of </p><p>Claw +11/Claw +11/Bite +6/ ??? +1</p><p></p><p>Hmm. On second thought. I don't think your example is sinking in.</p><p></p><p>Stormrunner - </p><p>Interesting. I'll have to run that by the DM and see what he says. We're pretty much playing by the core rules so I don't know what he'll say. Plus I tend to be the resident rules lawyer. I try hard not to bring anything up in the game, but every now and then I speak up before I realize I've done it. So bringing up a house rule that benifits my character alone feels rather munchkiny to me.</p><p></p><p>For the full story. I don't think my character is going to survive our next session. The DM runs a game where if you hit a random encounter that's too tough for you then so be it. It's a dangerous world out there. Unfortunately I think he's misreading the random encounter charts for the wilderness. Instead of making one of his own for the appropriate average cr of the area, he's rolling a die and counting down the list for the type of terain. Then once he knows the creature type he goes to that entry and rolls for number appearing. It's making wilderness travel very hostile. And since we are on a ship, there is really no escape. So I'm planning my next character. I figured since I've played just about every base class so far, I would try my hand at a monstrous race. I've always liked the picture of the lizardman. So I figured a lizardman ftr2 (We're 5th lvl right now.) might be nice. But I would like to primaryly use natural attacks. And as I go up in level, I'm going to be further and further behind in the attack progression. So I came here seeking advice and help from a great (and more versed than me) community.</p><p></p><p>Ahrimon</p></blockquote><p></p>
[QUOTE="Ahrimon, post: 1235582, member: 12630"] I think I'm getting a little lost in what you are saying there ciaran. If I understand what you do correctly then when a creature with a natural attack progression of claw/claw/bite gains a BAB of 11 it would have attacks of Claw +11/Claw +11/Bite +6/ ??? +1 Hmm. On second thought. I don't think your example is sinking in. Stormrunner - Interesting. I'll have to run that by the DM and see what he says. We're pretty much playing by the core rules so I don't know what he'll say. Plus I tend to be the resident rules lawyer. I try hard not to bring anything up in the game, but every now and then I speak up before I realize I've done it. So bringing up a house rule that benifits my character alone feels rather munchkiny to me. For the full story. I don't think my character is going to survive our next session. The DM runs a game where if you hit a random encounter that's too tough for you then so be it. It's a dangerous world out there. Unfortunately I think he's misreading the random encounter charts for the wilderness. Instead of making one of his own for the appropriate average cr of the area, he's rolling a die and counting down the list for the type of terain. Then once he knows the creature type he goes to that entry and rolls for number appearing. It's making wilderness travel very hostile. And since we are on a ship, there is really no escape. So I'm planning my next character. I figured since I've played just about every base class so far, I would try my hand at a monstrous race. I've always liked the picture of the lizardman. So I figured a lizardman ftr2 (We're 5th lvl right now.) might be nice. But I would like to primaryly use natural attacks. And as I go up in level, I'm going to be further and further behind in the attack progression. So I came here seeking advice and help from a great (and more versed than me) community. Ahrimon [/QUOTE]
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