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General Tabletop Discussion
*Pathfinder & Starfinder
Monster bonus damage on multiple attacks?
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<blockquote data-quote="keterys" data-source="post: 4945163" data-attributes="member: 43019"><p>For example, Avalanche Strike is considered one of the most damaging low level encounter powers with a big penalty (+4 to be hit) paying for its big hit. It does 3W+Str+Con damage. Vault the Fallen is also 1st level and does two attacks at 1W+1d6+Str damage (with a free shift sometimes). So Vault the Fallen does more damage in any situation in which 2d6+Str+OtherDamageBonuses > 2W+Con. For my barbarian that was at 4th level I think. At 12th (his current level) the difference is 2d6+24 vs. 4d6+5, or better by 12. </p><p></p><p>The best part is that Vault the Fallen is actually better than a 5W power for me. I'll probably be keeping that one around for a long time.</p><p></p><p>At any rate, one of the biggest reasons for damage bonuses to apply to all attack rolls is OAs and APs, so just declaring 'once a round' isn't necessarily the best route for all damage bonuses (for players or monsters). Also, it's very easy to balance monsters around their damage bonuses - it just wasn't done with the halfling slinger.</p></blockquote><p></p>
[QUOTE="keterys, post: 4945163, member: 43019"] For example, Avalanche Strike is considered one of the most damaging low level encounter powers with a big penalty (+4 to be hit) paying for its big hit. It does 3W+Str+Con damage. Vault the Fallen is also 1st level and does two attacks at 1W+1d6+Str damage (with a free shift sometimes). So Vault the Fallen does more damage in any situation in which 2d6+Str+OtherDamageBonuses > 2W+Con. For my barbarian that was at 4th level I think. At 12th (his current level) the difference is 2d6+24 vs. 4d6+5, or better by 12. The best part is that Vault the Fallen is actually better than a 5W power for me. I'll probably be keeping that one around for a long time. At any rate, one of the biggest reasons for damage bonuses to apply to all attack rolls is OAs and APs, so just declaring 'once a round' isn't necessarily the best route for all damage bonuses (for players or monsters). Also, it's very easy to balance monsters around their damage bonuses - it just wasn't done with the halfling slinger. [/QUOTE]
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Monster bonus damage on multiple attacks?
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