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General Tabletop Discussion
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Monster Challenge Ratings - a few questions
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<blockquote data-quote="Gobelure" data-source="post: 6396282" data-attributes="member: 6780929"><p>It is rather unfortunate that with a so nice overall design the encounter system looks so intricated in 5E …</p><p>I hope that they will come with good tips in the DMG on how to avoid intensive math while still designing interesting encounters.</p><p></p><p></p><p>A good rule of thumb is to say that monster CR corresponds to a mortal encounter for 3 players of that CR level. If you have only 1 player, my rule of thumb is to take a CR half of the PC level for a mortal encounter. </p><p>Lower CR just means easier encounter.</p><p></p><p></p><p>I don't know yet about the 25-29 range. However, looking at the XP tables, it looks like the difficulty levels seriously ramps up past CR 20. So I imagine 25-29 are suited for "above average end-of-campaign bosses", whatever fits this definition : parties of 6 or more players, specific items required to defeat the monster for 4-PC parties, and so on. anyway, this range is not very useful to design normal adventures.</p></blockquote><p></p>
[QUOTE="Gobelure, post: 6396282, member: 6780929"] It is rather unfortunate that with a so nice overall design the encounter system looks so intricated in 5E … I hope that they will come with good tips in the DMG on how to avoid intensive math while still designing interesting encounters. A good rule of thumb is to say that monster CR corresponds to a mortal encounter for 3 players of that CR level. If you have only 1 player, my rule of thumb is to take a CR half of the PC level for a mortal encounter. Lower CR just means easier encounter. I don't know yet about the 25-29 range. However, looking at the XP tables, it looks like the difficulty levels seriously ramps up past CR 20. So I imagine 25-29 are suited for "above average end-of-campaign bosses", whatever fits this definition : parties of 6 or more players, specific items required to defeat the monster for 4-PC parties, and so on. anyway, this range is not very useful to design normal adventures. [/QUOTE]
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