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General Tabletop Discussion
*Dungeons & Dragons
Monster conversions for The Ghost Tower of Inverness
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<blockquote data-quote="Bumamgar" data-source="post: 6374802" data-attributes="member: 38648"><p>These are the creatures known to be in the Monster Manual:</p><p></p><p>Bugbear Chief (CR 3)</p><p>Gelatinous Cube (CR 2)</p><p>Horned Devil (CR 11)</p><p>Ogre Mage (Oni, CR 7)</p><p>Rust Monster (CR 1/2)</p><p>Weretiger (CR 4)</p><p></p><p>I used the CR from the MM as a guide when creating my versions, but I plan on replacing these monsters with the official MM versions if my players haven't yet encountered them by the time I get my MM.</p><p></p><p>Other creatures, like the Ice Toad, I based off of the Giant Frog in the DM Basic Rules but then modified based on the CR of the Giant Toad in the MM... Basically I did my best to find a similar creature in the official 5e content and then use that as a guide when building my conversion. Furthermore, many of the creatures were available in the final playtest packet for Next, however, knowing that most Next monsters had too few HP and so forth, I didn't just directly copy them, but rather tweaked their HD, AC and Damage a bit to bring them in line with 5e standards.</p><p></p><p>I'm anxiously awaiting the MM to compare the official versions to my creations <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Of course, I am also hopeful that WotC makes a conversion guide available, either in the DMG or via a web enhancement.</p><p></p><p>You are right re: the Ice Toad's intelligence. I'll be bumping that up to a 10. Won't change the combat abilities in any way, but is more inline with the existing lore.</p></blockquote><p></p>
[QUOTE="Bumamgar, post: 6374802, member: 38648"] These are the creatures known to be in the Monster Manual: Bugbear Chief (CR 3) Gelatinous Cube (CR 2) Horned Devil (CR 11) Ogre Mage (Oni, CR 7) Rust Monster (CR 1/2) Weretiger (CR 4) I used the CR from the MM as a guide when creating my versions, but I plan on replacing these monsters with the official MM versions if my players haven't yet encountered them by the time I get my MM. Other creatures, like the Ice Toad, I based off of the Giant Frog in the DM Basic Rules but then modified based on the CR of the Giant Toad in the MM... Basically I did my best to find a similar creature in the official 5e content and then use that as a guide when building my conversion. Furthermore, many of the creatures were available in the final playtest packet for Next, however, knowing that most Next monsters had too few HP and so forth, I didn't just directly copy them, but rather tweaked their HD, AC and Damage a bit to bring them in line with 5e standards. I'm anxiously awaiting the MM to compare the official versions to my creations :) Of course, I am also hopeful that WotC makes a conversion guide available, either in the DMG or via a web enhancement. You are right re: the Ice Toad's intelligence. I'll be bumping that up to a 10. Won't change the combat abilities in any way, but is more inline with the existing lore. [/QUOTE]
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Monster conversions for The Ghost Tower of Inverness
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