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General Tabletop Discussion
*Dungeons & Dragons
Monster Creation rules: Anyone else not find them particularly helpful.
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<blockquote data-quote="dave2008" data-source="post: 7057074" data-attributes="member: 83242"><p>I think you miss-understood. I agree that the bite attack is an important part of the monster. The issue I have is the idea of a humanoid attempting a bite attack without first gaining some control of the target (i.e. a grapple).</p><p></p><p></p><p></p><p>Well sharks are a bad example as they have no choice. I believe I addressed that in my question to you. Regardless, I get your point, it does wall into the ghoulish theme for it to reckless bite (perhaps without proficiency?). It could possibly work with the ghoul. However, the idea of a giant ghoul bending down an leading with its head seems a bit silly to me. Personally I prefer to go with claw/claw w/ grapple + bonus bite or a bite that replaces the claw/claw attack. The single bite represents the extra time/effort/complexity of getting the head into position for a bite without a proper grapple.</p><p></p><p></p><p></p><p>I apologize, I think I was unclear and came off a little aggressive. I wasn't trying to bash your suggestion, I was trying to get your take on what I see as a world building issue with some MM monsters. Does it bother you that the claw/claw/bite routine this is a rather common thing in D&D monsters when there should be some sort of control / grapple before the bite? I would be happy if the bite was just contingent on the monster hitting with a claw or better yet both claws. There doesn't have to be a grapple.</p></blockquote><p></p>
[QUOTE="dave2008, post: 7057074, member: 83242"] I think you miss-understood. I agree that the bite attack is an important part of the monster. The issue I have is the idea of a humanoid attempting a bite attack without first gaining some control of the target (i.e. a grapple). Well sharks are a bad example as they have no choice. I believe I addressed that in my question to you. Regardless, I get your point, it does wall into the ghoulish theme for it to reckless bite (perhaps without proficiency?). It could possibly work with the ghoul. However, the idea of a giant ghoul bending down an leading with its head seems a bit silly to me. Personally I prefer to go with claw/claw w/ grapple + bonus bite or a bite that replaces the claw/claw attack. The single bite represents the extra time/effort/complexity of getting the head into position for a bite without a proper grapple. I apologize, I think I was unclear and came off a little aggressive. I wasn't trying to bash your suggestion, I was trying to get your take on what I see as a world building issue with some MM monsters. Does it bother you that the claw/claw/bite routine this is a rather common thing in D&D monsters when there should be some sort of control / grapple before the bite? I would be happy if the bite was just contingent on the monster hitting with a claw or better yet both claws. There doesn't have to be a grapple. [/QUOTE]
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