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<blockquote data-quote="ChaosShard" data-source="post: 4294980" data-attributes="member: 55074"><p>Yeah, it seems like the ongoing Will Defense penalty and the +5 damage (as opposed to +4 they recommend) reduce the attack by 2 for balance.</p><p></p><p>Also, where are the minion rules? The Legion Devil minions are all nice and basic, but the Kobold, Ogre and Kruthik don't seem to match up with the creation rules properly. </p><p></p><p>[<em>I apologize in advance if the below stuff is bad to post, mods please feel free to delete it if I messed up</em>]</p><p></p><p>For example:</p><p></p><p>Legion Devil Minion:</p><p></p><p>Init Bonus: 0</p><p>HP: 1 (Minion)</p><p>AC: 16 + Level</p><p>Defenses: 12 + Level, two of which take a -1 penalty</p><p>Attack vs. AC: 5 + Level</p><p></p><p>Aboleth Servitor Minion:</p><p></p><p>Init Bonus: 0</p><p>HP: 1 (Minion)</p><p>AC: 14 + Level</p><p>Defenses: 12 + Level, two of which take a -1 penalty, and one of those takes an additional -1 penalty for low abilitiy scores</p><p>Attack vs. AC: 3 + Level</p><p></p><p>So what gives? Granted, both minions have abilities that boost their defenses, but these guys (meaning: every minion I've gone over, aside from the Legion Devils) just feel <em>off</em> mathematically, unless I'm missing something. </p><p></p><p><s>Just had a thought: What if the Legion Devil is the 'standard' soldier-y minion and the others are fudged from there? </s></p><p></p><p><s>The Legion Devil has a Soldier's AC and a Skirmisher's Attack Vs. AC, while the Servitor has a Skirmisher's AC and a Brute's Attack vs. AC.</s></p><p></p><p>I may have it, if someone would like to check my math... It seems that the minion is based on a monster archetype (Soldier, Brute, etc.) and has a -2 penalty to attack, and a base -1 penalty to 2 defenses other than AC. </p><p></p><p><s>I don't think that the level 1 minions mesh, but I'll check those out.</s></p><p></p><p>Looks like the Kobold works as a Controller.</p></blockquote><p></p>
[QUOTE="ChaosShard, post: 4294980, member: 55074"] Yeah, it seems like the ongoing Will Defense penalty and the +5 damage (as opposed to +4 they recommend) reduce the attack by 2 for balance. Also, where are the minion rules? The Legion Devil minions are all nice and basic, but the Kobold, Ogre and Kruthik don't seem to match up with the creation rules properly. [[i]I apologize in advance if the below stuff is bad to post, mods please feel free to delete it if I messed up[/i]] For example: Legion Devil Minion: Init Bonus: 0 HP: 1 (Minion) AC: 16 + Level Defenses: 12 + Level, two of which take a -1 penalty Attack vs. AC: 5 + Level Aboleth Servitor Minion: Init Bonus: 0 HP: 1 (Minion) AC: 14 + Level Defenses: 12 + Level, two of which take a -1 penalty, and one of those takes an additional -1 penalty for low abilitiy scores Attack vs. AC: 3 + Level So what gives? Granted, both minions have abilities that boost their defenses, but these guys (meaning: every minion I've gone over, aside from the Legion Devils) just feel [i]off[/i] mathematically, unless I'm missing something. [S]Just had a thought: What if the Legion Devil is the 'standard' soldier-y minion and the others are fudged from there? [/S] [S]The Legion Devil has a Soldier's AC and a Skirmisher's Attack Vs. AC, while the Servitor has a Skirmisher's AC and a Brute's Attack vs. AC.[/S] I may have it, if someone would like to check my math... It seems that the minion is based on a monster archetype (Soldier, Brute, etc.) and has a -2 penalty to attack, and a base -1 penalty to 2 defenses other than AC. [S]I don't think that the level 1 minions mesh, but I'll check those out.[/S] Looks like the Kobold works as a Controller. [/QUOTE]
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