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<blockquote data-quote="Goonalan" data-source="post: 5408612" data-attributes="member: 16069"><p>I'm using the new damage expressions and throwing Level +0 to +2 encounters at my PCs and they're still managing to wipe the floor with me (at times). There are more hairy moments with the new expressions but for the most part- business as usual. In my VTT game (1st level PCs) they're on an 8 Encounter run at present, one player has been in negative figures twice but other than that they're all still standing, and they've still got healing surges left (one or two each anyway). </p><p></p><p>The thing that has changed for the better for me is at 1st level the PCs are having to go for the Daily Powers & Action Points earlier in the run- previously (with the same group, and up to level 11) the players used to end the day with a stack of unused daily powers, and Action Points.</p><p></p><p>The new damage expressions have put paid to this- in the present run (eight encounters so far) then no PC has a Daily left and the PCs are constantly asking- do we get another Action Point? </p><p></p><p>As I say in our previous run (70+ sessions) then players were not frightened of the monsters and so would stock up on action points and daily powers for the 'big one', the problem with that is a fight with judicious use of the APs and Dailies takes 3 rounds and twenty minutes, without takes almost double the time.</p><p></p><p>If anything the new damage expressions have speeded up my combats and made them more cinematic/epic with the PCs stunting and trying new things.</p><p></p><p>It works!</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5408612, member: 16069"] I'm using the new damage expressions and throwing Level +0 to +2 encounters at my PCs and they're still managing to wipe the floor with me (at times). There are more hairy moments with the new expressions but for the most part- business as usual. In my VTT game (1st level PCs) they're on an 8 Encounter run at present, one player has been in negative figures twice but other than that they're all still standing, and they've still got healing surges left (one or two each anyway). The thing that has changed for the better for me is at 1st level the PCs are having to go for the Daily Powers & Action Points earlier in the run- previously (with the same group, and up to level 11) the players used to end the day with a stack of unused daily powers, and Action Points. The new damage expressions have put paid to this- in the present run (eight encounters so far) then no PC has a Daily left and the PCs are constantly asking- do we get another Action Point? As I say in our previous run (70+ sessions) then players were not frightened of the monsters and so would stock up on action points and daily powers for the 'big one', the problem with that is a fight with judicious use of the APs and Dailies takes 3 rounds and twenty minutes, without takes almost double the time. If anything the new damage expressions have speeded up my combats and made them more cinematic/epic with the PCs stunting and trying new things. It works! [/QUOTE]
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