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"Monster density" and wilderness settlements in D&D campaign worlds
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<blockquote data-quote="GreenTengu" data-source="post: 6393431" data-attributes="member: 6777454"><p>No, they don't need to. Not at all. Not even remotely close.</p><p></p><p>You seem to be of the mindset that the Orcs are going to send a messenger the day before to announce that they are going to show up the next day at dawn and so everyone in that farm or in that town ought to grab their weapons and be ready to fight to the death to defend it. Why do you think that is going to happen?</p><p></p><p>Real life raiders have NEVER needed 1/3rd the number as the people they were attacking and here we are talking about a race of people who are bigger, stronger, tougher and generally way more menacing than the people they are attacking.</p><p></p><p>You think they are going to give a formal warning for people to prepare for them? Hell no they aren't. They are going to hit them fast and hard before they have any chance to prepare and grab their weapons and strap on armor and arrange themselves in a defensive formation.</p><p></p><p>You think they are going to attack in broad daylight? Hell no! They can see damn near perfect at night while the humans can't see 5' in front of their face. Orcs are plenty smart enough to comprehend that humans fight like crap during the night.</p><p></p><p>And you think FARMHANDS are going to stick around and throw their lives down needlessly to stop a few Orcs from grabbing as much food as they can carry and running off? What kind of suicidal idiot would do that?!</p><p></p><p>And these farmers and farmhands.. they aren't adventurers. They don't have adventurer levels. They haven't trained in or experienced any combat. And they almost certainly don't live their whole lives walking around in armor and keeping martial weapons at hand. Even if they did fight, at best they are fighting like Wizards without any spells. Meanwhile the Orc raiders are almost certainly level 2-3 fighters since they kind of do this whole raiding thing "professionally".</p><p></p><p>You don't need 7 Orcs to take out a farmer and 20 farm hands. 3 Orcs could easily slaughter and scatter them all without any casualties. The first few farmhands aren't even going to have time to grab weapons, they are either going to have to run screaming or stand there in stunned silents pissing themselves before their short lives are ended. Remember, if the attack happens during the day then the farmhands are going to be scattered around the farm, so they will not at all be in position to assist one another. Maybe they could be all gathered up if they were sleeping when the Orcs attack at night... but then why do the Orcs even need to attack? They can just steal the food right from the fields and no one would be the wiser until morning. Even after they are alerted, they are going to have to go running for something they can use as weapons and chances are the Orcs are going to get a few more of them before they get there.</p><p></p><p>Most of the remaining farmhands will probably go fleeing for town since they have no need to die over a damn seasonal job. That leaves only the farmer if he is fool hardy enough to try to die protecting his farm. That leaves you with a level 1 guy with no armor and a crappy weapon against 3 level 2-3s who have at best taken minor wounds rooting all the CR 0s.</p><p></p><p>And that is assuming that the Orcs attack the farm in such small numbers. If the goal is to raid food for the whole tribe, why not bring as many able bodies Orcs as you have.</p><p></p><p>As for attacking the town? Utterly unnecessary. Sure, I suppose they could do that and maybe, given their nature, they might eventually go ahead and do that just to see if they can. Even if they take some casualties, well it just means more honor for the survivors.</p><p></p><p>But, in the meantime, they are free to attack all those CR 0 humans laden with food and treasure traveling around the town. They enrich themselves and the town will eventually get starved out of existence. Remember, the people in the town need to eat and if raiders are constantly stealing their food, then the whole town falls apart defensive wall or not.</p></blockquote><p></p>
[QUOTE="GreenTengu, post: 6393431, member: 6777454"] No, they don't need to. Not at all. Not even remotely close. You seem to be of the mindset that the Orcs are going to send a messenger the day before to announce that they are going to show up the next day at dawn and so everyone in that farm or in that town ought to grab their weapons and be ready to fight to the death to defend it. Why do you think that is going to happen? Real life raiders have NEVER needed 1/3rd the number as the people they were attacking and here we are talking about a race of people who are bigger, stronger, tougher and generally way more menacing than the people they are attacking. You think they are going to give a formal warning for people to prepare for them? Hell no they aren't. They are going to hit them fast and hard before they have any chance to prepare and grab their weapons and strap on armor and arrange themselves in a defensive formation. You think they are going to attack in broad daylight? Hell no! They can see damn near perfect at night while the humans can't see 5' in front of their face. Orcs are plenty smart enough to comprehend that humans fight like crap during the night. And you think FARMHANDS are going to stick around and throw their lives down needlessly to stop a few Orcs from grabbing as much food as they can carry and running off? What kind of suicidal idiot would do that?! And these farmers and farmhands.. they aren't adventurers. They don't have adventurer levels. They haven't trained in or experienced any combat. And they almost certainly don't live their whole lives walking around in armor and keeping martial weapons at hand. Even if they did fight, at best they are fighting like Wizards without any spells. Meanwhile the Orc raiders are almost certainly level 2-3 fighters since they kind of do this whole raiding thing "professionally". You don't need 7 Orcs to take out a farmer and 20 farm hands. 3 Orcs could easily slaughter and scatter them all without any casualties. The first few farmhands aren't even going to have time to grab weapons, they are either going to have to run screaming or stand there in stunned silents pissing themselves before their short lives are ended. Remember, if the attack happens during the day then the farmhands are going to be scattered around the farm, so they will not at all be in position to assist one another. Maybe they could be all gathered up if they were sleeping when the Orcs attack at night... but then why do the Orcs even need to attack? They can just steal the food right from the fields and no one would be the wiser until morning. Even after they are alerted, they are going to have to go running for something they can use as weapons and chances are the Orcs are going to get a few more of them before they get there. Most of the remaining farmhands will probably go fleeing for town since they have no need to die over a damn seasonal job. That leaves only the farmer if he is fool hardy enough to try to die protecting his farm. That leaves you with a level 1 guy with no armor and a crappy weapon against 3 level 2-3s who have at best taken minor wounds rooting all the CR 0s. And that is assuming that the Orcs attack the farm in such small numbers. If the goal is to raid food for the whole tribe, why not bring as many able bodies Orcs as you have. As for attacking the town? Utterly unnecessary. Sure, I suppose they could do that and maybe, given their nature, they might eventually go ahead and do that just to see if they can. Even if they take some casualties, well it just means more honor for the survivors. But, in the meantime, they are free to attack all those CR 0 humans laden with food and treasure traveling around the town. They enrich themselves and the town will eventually get starved out of existence. Remember, the people in the town need to eat and if raiders are constantly stealing their food, then the whole town falls apart defensive wall or not. [/QUOTE]
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