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"Monster density" and wilderness settlements in D&D campaign worlds
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<blockquote data-quote="Derren" data-source="post: 6393669" data-attributes="member: 2518"><p>Actually they are still unskilled and have poor equipment. The bow and arrows yeoman had in private had nothing to do with bows used in war. This order was just so that in the case war comes you had people who were strong enough to use war bows. Solitary training 1 day a week doesn't make anyone a soldier.</p><p>Commoners are the perfect model for frontier farmers because they, like commoners spend all their time toiling the land, not honing their weapon skills or arcane lore like what guards and acolytes do.</p><p></p><p></p><p>As do you. No "monster" which has its territory settled by humans will wait 5 years before attacking. In such a territory the keep has to be there before the farms in order for the farms to have any chance of survival. And how did it get there? How is it supplied?</p><p></p><p>And you are vastly overestimating the power of commoners. Even when you do it the roman way and settle war veterans there, someone has to work the fields and can't spend all his free time performing military duties. Yet to have any chance of survival against even low level monsters such full time soldiers are needed. But small farms can't support them and their equipment.</p><p></p><p>You have a very strange idea of raids, especially ones performed by evil monsters. A successfull raid can also mean total slaughter, sacrifices to dark gods, all buildings destroyed and the earth salted if the raiders wish it.</p><p></p><p>The ones setting up farms in monster territory are.</p><p>Don't forget we have not even touched upon most of the MM. There are a lot worse things out there than just orcs.</p><p></p><p></p><p></p><p></p><p></p><p>Why would there be anyone out there, no matter if human, orc or gnoll who has not walled off all access to this artifact in the area or otherwise controlls access to it? And what about intelligent monsters? Do they also rampage? Do they keep parts of their former personality?</p></blockquote><p></p>
[QUOTE="Derren, post: 6393669, member: 2518"] Actually they are still unskilled and have poor equipment. The bow and arrows yeoman had in private had nothing to do with bows used in war. This order was just so that in the case war comes you had people who were strong enough to use war bows. Solitary training 1 day a week doesn't make anyone a soldier. Commoners are the perfect model for frontier farmers because they, like commoners spend all their time toiling the land, not honing their weapon skills or arcane lore like what guards and acolytes do. As do you. No "monster" which has its territory settled by humans will wait 5 years before attacking. In such a territory the keep has to be there before the farms in order for the farms to have any chance of survival. And how did it get there? How is it supplied? And you are vastly overestimating the power of commoners. Even when you do it the roman way and settle war veterans there, someone has to work the fields and can't spend all his free time performing military duties. Yet to have any chance of survival against even low level monsters such full time soldiers are needed. But small farms can't support them and their equipment. You have a very strange idea of raids, especially ones performed by evil monsters. A successfull raid can also mean total slaughter, sacrifices to dark gods, all buildings destroyed and the earth salted if the raiders wish it. The ones setting up farms in monster territory are. Don't forget we have not even touched upon most of the MM. There are a lot worse things out there than just orcs. Why would there be anyone out there, no matter if human, orc or gnoll who has not walled off all access to this artifact in the area or otherwise controlls access to it? And what about intelligent monsters? Do they also rampage? Do they keep parts of their former personality? [/QUOTE]
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