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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4898651" data-attributes="member: 710"><p>I don't feel like I need much more fluff then I already have. But maybe it's just my MM2 memories speaking to me. Especially since I remember the Fell Taint monster and the Bullywugs, which immediately inspired me to use them - and I did use them, too. </p><p></p><p>I like the way information is put in the knowledge checks.</p><p>If I wanted more, here's what I come up with: </p><p>- Physical Description: Something that replicates the illustration. This can be helpful if you want to keep the players guessing a little.</p><p>- Suggested Terrain or Climate. Describe where this monster <em>might</em> be found. Not defined as a rule, but as a hint where they might fit well. </p><p>- Suggested Organization: Nomadic, tribes, packs, solitary, mating pair, family. This could be worked into the sample encounters, I think. Instead of just giving an encounter level, give it a descriptive name or text. "Orc Raiding Party", "Orc Tribe Guard", "Hobgoblin Elite Squad", and maybe even a group of encounters with a theme, like "Kobold Lair". </p><p></p><p>I am not sure I want information on aging or biology on a general basis. Maybe with monsters that are known to be unique in that regard...</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4898651, member: 710"] I don't feel like I need much more fluff then I already have. But maybe it's just my MM2 memories speaking to me. Especially since I remember the Fell Taint monster and the Bullywugs, which immediately inspired me to use them - and I did use them, too. I like the way information is put in the knowledge checks. If I wanted more, here's what I come up with: - Physical Description: Something that replicates the illustration. This can be helpful if you want to keep the players guessing a little. - Suggested Terrain or Climate. Describe where this monster [I]might[/I] be found. Not defined as a rule, but as a hint where they might fit well. - Suggested Organization: Nomadic, tribes, packs, solitary, mating pair, family. This could be worked into the sample encounters, I think. Instead of just giving an encounter level, give it a descriptive name or text. "Orc Raiding Party", "Orc Tribe Guard", "Hobgoblin Elite Squad", and maybe even a group of encounters with a theme, like "Kobold Lair". I am not sure I want information on aging or biology on a general basis. Maybe with monsters that are known to be unique in that regard... [/QUOTE]
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