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General Tabletop Discussion
*Dungeons & Dragons
Monster harvesting mechanics?
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<blockquote data-quote="TaranTheWanderer" data-source="post: 8065406" data-attributes="member: 15882"><p>So, I had a DM who took EVERY POTION AND MAGIC ITEM in the game and decided what ingredients were used to make them.</p><p></p><p>Then, he set up Alchemists in the various cities who would hire adventuring groups to retrieve the ingredients. Adventuring groups were like Sports Teams in this world. Usually famous and lots of rivalries between groups.</p><p></p><p>Our PCs did this for a while but the problem was this: lots of helpful potions required us to kill Good Aligned or Benign creatures.</p><p></p><p>Invisibility: Pixie Wings</p><p>Various Powerful Healing: Unicorn Horn etc...</p><p></p><p>Some adventuring groups were very famous for rescuing villages and stuff and they made a lot of money on the side harvesting parts. Our group found out they were not very nice people in real life.</p><p></p><p>The cool thing about the system is it made some items EXTREMELY RARE! Our DM also knew what NPCs owned most of the most rare items and where the parts could be located. It was a great Sandbox campaign.</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 8065406, member: 15882"] So, I had a DM who took EVERY POTION AND MAGIC ITEM in the game and decided what ingredients were used to make them. Then, he set up Alchemists in the various cities who would hire adventuring groups to retrieve the ingredients. Adventuring groups were like Sports Teams in this world. Usually famous and lots of rivalries between groups. Our PCs did this for a while but the problem was this: lots of helpful potions required us to kill Good Aligned or Benign creatures. Invisibility: Pixie Wings Various Powerful Healing: Unicorn Horn etc... Some adventuring groups were very famous for rescuing villages and stuff and they made a lot of money on the side harvesting parts. Our group found out they were not very nice people in real life. The cool thing about the system is it made some items EXTREMELY RARE! Our DM also knew what NPCs owned most of the most rare items and where the parts could be located. It was a great Sandbox campaign. [/QUOTE]
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