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General Tabletop Discussion
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Monster Hit Point Formula (just worked it out)
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<blockquote data-quote="Spatula" data-source="post: 4083573" data-attributes="member: 2198"><p>These are the elite monsters we have stats for:</p><p></p><p>pit fiend: 26 elite soldier/leader</p><p>27 * 8 + 27 = 243 hp for normal lvl 26 soldier (350 actual)</p><p></p><p>grell: 7 elite soldier</p><p>8 * 8 + 14 = 78 hp for normal lvl 7 soldier (156 actual)</p><p></p><p>grell philospher: 11 controller</p><p>12 * 6 + 16 = 88 hp for normal lvl 11 controller (224 actual)</p><p></p><p>skeletal tomb guardian: 10 brute</p><p>11 * 10 + 16 = 126 hp for normal lvl 10 brute (112 actual???)</p><p></p><p>chuul juggernaut: 23 soldier</p><p>24 * 8 + 25 = 217 hp for normal lvl 23 soldier (434 actual)</p><p></p><p>Interesting to note that the grell & chuul juggernaut have exactly twice the hp of a normal monster of their level. The skeletal tomb guardian has fewer (!) hp than a normal lvl 10??? so I'm not sure those numbers are accurate... maybe they were taken from a really blurry photo. The pit fiend has less than double the hp, the grell philosopher more than double.</p><p></p><p>If you give the grell philosopher 8 hp/level, it also has twice the hp of a normal lvl 11 (12*8+16=112). So perhaps the controller hp per level are incorrect.</p><p></p><p>I'm not sure what to make of the tomb guardian & pit fiend hit points.</p><p></p><p>The level 4 solo dragon has 5x the hp of a level 4 skirmisher.</p></blockquote><p></p>
[QUOTE="Spatula, post: 4083573, member: 2198"] These are the elite monsters we have stats for: pit fiend: 26 elite soldier/leader 27 * 8 + 27 = 243 hp for normal lvl 26 soldier (350 actual) grell: 7 elite soldier 8 * 8 + 14 = 78 hp for normal lvl 7 soldier (156 actual) grell philospher: 11 controller 12 * 6 + 16 = 88 hp for normal lvl 11 controller (224 actual) skeletal tomb guardian: 10 brute 11 * 10 + 16 = 126 hp for normal lvl 10 brute (112 actual???) chuul juggernaut: 23 soldier 24 * 8 + 25 = 217 hp for normal lvl 23 soldier (434 actual) Interesting to note that the grell & chuul juggernaut have exactly twice the hp of a normal monster of their level. The skeletal tomb guardian has fewer (!) hp than a normal lvl 10??? so I'm not sure those numbers are accurate... maybe they were taken from a really blurry photo. The pit fiend has less than double the hp, the grell philosopher more than double. If you give the grell philosopher 8 hp/level, it also has twice the hp of a normal lvl 11 (12*8+16=112). So perhaps the controller hp per level are incorrect. I'm not sure what to make of the tomb guardian & pit fiend hit points. The level 4 solo dragon has 5x the hp of a level 4 skirmisher. [/QUOTE]
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