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<blockquote data-quote="G'baal" data-source="post: 436021" data-attributes="member: 7753"><p><strong>Sahgurim</strong> - The remanents of those whom betray the dark lord, Yogsathoth.</p><p></p><p><strong>Sahgurim</strong> </p><p></p><p>The Sahgurim are the remanents of those slaves that rebel against Yogsathoth. If any commit treason in his eyes they deserve the worst punishment that he can give them. The Sahgurim are what is left of those creatures that decided to take on the dark lord. The creature is taken away and granted an immortal life...though it is one of immortal pain and suffer as they are tortured for years and thus driven permanently insane. They then become nothing, begging always for forgiveness, for an end to there suffering. They constantly weep and cringe, yell and howl as they suffer forever more.</p><p></p><p><strong>CREATING A SAHGURIM</strong> </p><p></p><p><strong>Sahgurim</strong> </p><p></p><p>The Sahgurim are the remanents of those slaves that rebel against Yogsathoth. If any commit treason in his eyes they deserve the worst punishment that he can give them. The Sahgurim are what is left of those creatures that decided to take on the dark lord. The creature is taken away and granted an immortal life...though it is one of immortal pain and suffer as they are tortured for years and thus driven permanently insane. They then become nothing, begging always for forgiveness, for an end to there suffering. They constantly weep and cringe, yell and howl as they suffer forever more.</p><p></p><p><strong>CREATING A SAHGURIM</strong> </p><p></p><p>"Sahgurim" is a template that can be added to any creature. The creature loses all abilities it had prior to becoming a Sahgurim.</p><p></p><p>Hit dice: Change to d8</p><p>Speed: Same as character</p><p>AC: The character loses all goods including armor and magical items...anything such as Dex bonus, Wisdom bonus, Size mod. all remain.</p><p>Damage: The creature gains bite and claw attacks on the list:</p><p></p><p>Size Bite Claw</p><p>Fine 1 -</p><p>Diminuitive 1d2 1</p><p>Tiny 1d3 1d2</p><p>Small 1d4 1d3</p><p>Medium-size 1d6 1d4</p><p>Large 1d8 1d6</p><p>Huge 2d6 1d8</p><p>Gargantuan 2d8 2d6</p><p>Colossal 4d6 2d8</p><p> (+Str mod) (+Dex mod, with two attacks)</p><p>Special Qualities: Loses all prior abilities.</p><p>Damage Reduction(Su): Gains damage reduction 10/+1 due to increased toughening of the skin from continuous beatings.</p><p>Insanity(Ex): Because of all the trauma they go through, they become permanently insane as affected by an insanity spell.</p><p>Saves: +2 Fort, +2 Ref, -4 Will</p><p>Abilities: -4 Int due to the trauma, +4 Con due to growing endurances.</p><p>Skills: +4 spot and listen checks as they have become more aware of things about them.</p><p>Feats: As character</p><p></p><p>Climate/Terrain: Any land or underground</p><p>Organization: Solitary; or troupe (2-8)</p><p>Challenge rating: Base creature: Up to 6 HD -2, 7 HD to 12 HD -4, 13 HD to 20 HD -6, 21 HD to 30 HD -8...and so on.</p><p>Treasure: None</p><p>Alignment: Any Evil</p><p>Advancement: By character class</p><p></p><p>And so there it is...the template for the Sahgurim. For playing purposes...most Sahgurim are intensely insane often weeping and begging forgiveness. They have a hadr time working with others as they are often preoccupied with there grovelling. They are not meant to be player characters...although, through happenstance they could become one. Add it in. Enjoy.</p></blockquote><p></p>
[QUOTE="G'baal, post: 436021, member: 7753"] [B]Sahgurim[/B] - The remanents of those whom betray the dark lord, Yogsathoth. [B]Sahgurim[/B] The Sahgurim are the remanents of those slaves that rebel against Yogsathoth. If any commit treason in his eyes they deserve the worst punishment that he can give them. The Sahgurim are what is left of those creatures that decided to take on the dark lord. The creature is taken away and granted an immortal life...though it is one of immortal pain and suffer as they are tortured for years and thus driven permanently insane. They then become nothing, begging always for forgiveness, for an end to there suffering. They constantly weep and cringe, yell and howl as they suffer forever more. [B]CREATING A SAHGURIM[/B] [B]Sahgurim[/B] The Sahgurim are the remanents of those slaves that rebel against Yogsathoth. If any commit treason in his eyes they deserve the worst punishment that he can give them. The Sahgurim are what is left of those creatures that decided to take on the dark lord. The creature is taken away and granted an immortal life...though it is one of immortal pain and suffer as they are tortured for years and thus driven permanently insane. They then become nothing, begging always for forgiveness, for an end to there suffering. They constantly weep and cringe, yell and howl as they suffer forever more. [B]CREATING A SAHGURIM[/B] "Sahgurim" is a template that can be added to any creature. The creature loses all abilities it had prior to becoming a Sahgurim. Hit dice: Change to d8 Speed: Same as character AC: The character loses all goods including armor and magical items...anything such as Dex bonus, Wisdom bonus, Size mod. all remain. Damage: The creature gains bite and claw attacks on the list: Size Bite Claw Fine 1 - Diminuitive 1d2 1 Tiny 1d3 1d2 Small 1d4 1d3 Medium-size 1d6 1d4 Large 1d8 1d6 Huge 2d6 1d8 Gargantuan 2d8 2d6 Colossal 4d6 2d8 (+Str mod) (+Dex mod, with two attacks) Special Qualities: Loses all prior abilities. Damage Reduction(Su): Gains damage reduction 10/+1 due to increased toughening of the skin from continuous beatings. Insanity(Ex): Because of all the trauma they go through, they become permanently insane as affected by an insanity spell. Saves: +2 Fort, +2 Ref, -4 Will Abilities: -4 Int due to the trauma, +4 Con due to growing endurances. Skills: +4 spot and listen checks as they have become more aware of things about them. Feats: As character Climate/Terrain: Any land or underground Organization: Solitary; or troupe (2-8) Challenge rating: Base creature: Up to 6 HD -2, 7 HD to 12 HD -4, 13 HD to 20 HD -6, 21 HD to 30 HD -8...and so on. Treasure: None Alignment: Any Evil Advancement: By character class And so there it is...the template for the Sahgurim. For playing purposes...most Sahgurim are intensely insane often weeping and begging forgiveness. They have a hadr time working with others as they are often preoccupied with there grovelling. They are not meant to be player characters...although, through happenstance they could become one. Add it in. Enjoy. [/QUOTE]
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