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<blockquote data-quote="mvincent" data-source="post: 3298531" data-attributes="member: 27034"><p>From the designers (in a [url="http://www.wizards.com/default.asp?x=dnd/dd/20060414a']Proud Nails[/url] article):</p><p><span style="font-size: 9px"><em>'One thing that's always bugged me concerns the Knowledge skill. From the SRD:</em></span></p><p><span style="font-size: 9px"><em></em></span></p><p><span style="font-size: 9px"><em>"In many cases, you can use this skill to identify monsters and their special powers or vulnerabilities. In general, the DC of such a check equals 10 + the monster's HD. A successful check allows you to remember a bit of useful information about that monster."</em></span></p><p><span style="font-size: 9px"><em></em></span></p><p><span style="font-size: 9px"><em>Evidently, the tougher a monster, the more difficult it is to identify! I can just see it now, applied to the real world:</em></span></p><p><span style="font-size: 9px"><em></em></span></p><p><span style="font-size: 9px"><em>—"That? That's a species of butterfly, Anartia amathea. And that's clearly Goliathus scarabaeidae, a type of dung beetle."</em></span></p><p><span style="font-size: 9px"><em>—"Hmmm. And what's that large... thing, over there?"</em></span></p><p><span style="font-size: 9px"><em>—"I... I don't know, it's just... too big for me to identify. Could be a bear, maybe, or a whale. No way to tell. We'd better summon the head of the faculty, I hear he can identify bears, sometimes, if they're small enough."</em></span></p><p><span style="font-size: 9px"><em></em></span></p><p><span style="font-size: 9px"><em>Other amusing consequences of this rule:</em></span></p><p><span style="font-size: 9px"><em></em></span></p><p><span style="font-size: 9px"><em>—No one, no one can identify the Tarrasque. Maybe a sagely demi-god could, but certainly no mere mortal.</em></span></p><p><span style="font-size: 9px"><em>—Dragons start off fairly easy to identify when they're born, but they quickly start contorting themselves into weird, non-Euclidian shapes as they age.'</em></span></p><p><span style="font-size: 9px"></span></p></blockquote><p></p>
[QUOTE="mvincent, post: 3298531, member: 27034"] From the designers (in a [url="http://www.wizards.com/default.asp?x=dnd/dd/20060414a']Proud Nails[/url] article): [SIZE=1][I]'One thing that's always bugged me concerns the Knowledge skill. From the SRD: "In many cases, you can use this skill to identify monsters and their special powers or vulnerabilities. In general, the DC of such a check equals 10 + the monster's HD. A successful check allows you to remember a bit of useful information about that monster." Evidently, the tougher a monster, the more difficult it is to identify! I can just see it now, applied to the real world: —"That? That's a species of butterfly, Anartia amathea. And that's clearly Goliathus scarabaeidae, a type of dung beetle." —"Hmmm. And what's that large... thing, over there?" —"I... I don't know, it's just... too big for me to identify. Could be a bear, maybe, or a whale. No way to tell. We'd better summon the head of the faculty, I hear he can identify bears, sometimes, if they're small enough." Other amusing consequences of this rule: —No one, no one can identify the Tarrasque. Maybe a sagely demi-god could, but certainly no mere mortal. —Dragons start off fairly easy to identify when they're born, but they quickly start contorting themselves into weird, non-Euclidian shapes as they age.'[/I] [/SIZE] [/QUOTE]
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