Basically I am confused on which skill will tell me the MKC information on some creatures.
The easiest example of my problem comes from Skeletons.
They are listed in MM1 as Medium Natural Animate(undead).
Now does this mean they can be covered under Nature (as they have the natural origin) or just Religion (as they have the undead keyword) or both?
Not a huge issue but as I have a Nature heavy character I was suddenly wondering if he would need Religion to do MKC on these or if his Nature Skill would do?
Similar issue arrise with a Bodak that is a Medium Shadow Humanoid(undead) and the Colossus - Immortal Animate(construct) - as Immortal origin comes under Religion and construct keyword under Arcana.
The easiest example of my problem comes from Skeletons.
They are listed in MM1 as Medium Natural Animate(undead).
Now does this mean they can be covered under Nature (as they have the natural origin) or just Religion (as they have the undead keyword) or both?
Not a huge issue but as I have a Nature heavy character I was suddenly wondering if he would need Religion to do MKC on these or if his Nature Skill would do?
Similar issue arrise with a Bodak that is a Medium Shadow Humanoid(undead) and the Colossus - Immortal Animate(construct) - as Immortal origin comes under Religion and construct keyword under Arcana.