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*Pathfinder & Starfinder
Monster Manual 2 and Elite/Solo design
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<blockquote data-quote="Rhuarc" data-source="post: 4814940" data-attributes="member: 15872"><p>True, and I wouldn't suggest this as well. Though you could say that the Wand of Orcus has a limited amount of channeled power available each round. This power will be enough to weaken a lone enemy, but wouldn't be sufficient to do the same to several creatures at once. </p><p>Just an example to explain the lack of a condition within the game <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Of course, I didn't try to come up with a really flavorful ability, but the thing is that most of the more interesting powers have some conditions associated with them and, at least I, don't want to throw them around in every round.</p><p>Furthermore is it completely fine for a brute to just dish out some major damage for once, in my opinion <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Uhm, that's something I'm not <em>that</em> concerned about. After all should he be the very last boss of a whole campaign, the final foe of your level 30 characters. I admit that I don't have any experience with fights at this level yet, but almost all of the epic destinies look darn powerful to me. I guess they would be able to handle this, though I could be wrong.</p></blockquote><p></p>
[QUOTE="Rhuarc, post: 4814940, member: 15872"] True, and I wouldn't suggest this as well. Though you could say that the Wand of Orcus has a limited amount of channeled power available each round. This power will be enough to weaken a lone enemy, but wouldn't be sufficient to do the same to several creatures at once. Just an example to explain the lack of a condition within the game :) Of course, I didn't try to come up with a really flavorful ability, but the thing is that most of the more interesting powers have some conditions associated with them and, at least I, don't want to throw them around in every round. Furthermore is it completely fine for a brute to just dish out some major damage for once, in my opinion :) Uhm, that's something I'm not [i]that[/i] concerned about. After all should he be the very last boss of a whole campaign, the final foe of your level 30 characters. I admit that I don't have any experience with fights at this level yet, but almost all of the epic destinies look darn powerful to me. I guess they would be able to handle this, though I could be wrong. [/QUOTE]
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Monster Manual 2 and Elite/Solo design
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