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Monster Manual 2 hits Los Angeles area
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<blockquote data-quote="Psion" data-source="post: 361738" data-attributes="member: 172"><p>Er... here's where they talk about Dragons:</p><p></p><p>Wizards: Dragons are, of course, consistently popular. Do you find developing dragons to be easier or more difficult, given how much history they have</p><p>in the game?</p><p></p><p>Jeff: Steve developed the gem dragons, done originally for the web by Bruce Cordell, and recast the linnorms. Both of these, by the way, are in the book because Rich Baker lobbied strongly on their behalf.</p><p></p><p>Rich: And 'cause he's bigger than me. No offense meant to fans of either the gem dragons or the linnorms, I just think we did dragons really, really well in the Monster Manual, and we have this other dragon-focused product coming up....</p><p></p><p>Steve: Until you start delving into the really silly stuff, dragons are always fun to work on. I especially enjoyed the linnorms because they're closer in concept than any other D&D creatures to what I think a dragon should be like. They're darker, more enigmatic, and more mythological than other dragons. The gem dragons, on the other hand, have a tendency to come off as somewhat whimsical, though I tried to downplay that. At least they're not just more Smaug clones.</p></blockquote><p></p>
[QUOTE="Psion, post: 361738, member: 172"] Er... here's where they talk about Dragons: Wizards: Dragons are, of course, consistently popular. Do you find developing dragons to be easier or more difficult, given how much history they have in the game? Jeff: Steve developed the gem dragons, done originally for the web by Bruce Cordell, and recast the linnorms. Both of these, by the way, are in the book because Rich Baker lobbied strongly on their behalf. Rich: And 'cause he's bigger than me. No offense meant to fans of either the gem dragons or the linnorms, I just think we did dragons really, really well in the Monster Manual, and we have this other dragon-focused product coming up.... Steve: Until you start delving into the really silly stuff, dragons are always fun to work on. I especially enjoyed the linnorms because they're closer in concept than any other D&D creatures to what I think a dragon should be like. They're darker, more enigmatic, and more mythological than other dragons. The gem dragons, on the other hand, have a tendency to come off as somewhat whimsical, though I tried to downplay that. At least they're not just more Smaug clones. [/QUOTE]
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