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Monster Manual 2025 Stat Block Compilation
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<blockquote data-quote="Lord Twig" data-source="post: 9560281" data-attributes="member: 31754"><p>I have read this whole thread and I am a little baffled that there is any argument here. People are saying that they don't like that they removed the explaination for what AC represents (I don't like it either) and other people are saying it doesn't bother them, and you can just make it up, so it is not needed.</p><p></p><p>So... Why does this need to be argued? If you don't need it, great! Don't dump on those of us that like to have that explaination. For me it would speed things up. I don't want to have to stop and make up a reason why a creature has the AC it does.</p><p></p><p>My players will absolutely ask me, "Why does a skeleton horse have a highter AC? Shouldn't it be easier to hit since it is bigger?" I should be able to just glance at the Skeleton Warhorse AC, see that it has natural armor, and just tell the players, "It's tougher than a normal skeleton."</p><p></p><p>Right now I would glance and say, "I don't know, it doesn't say. I guess it is just tougher?" That doesn't feel good to me. Sure I can make it up... I just did... but I shouldn't have to. If you don't care or don't mind making it up, that's great for you. That doesn't mean it shouldn't be there for the rest of us.</p><p></p><p>And the Skeleton Warhorse is the easy one. The Kuo-Toa is trickier. I could totally see that stopping my game for five minutes while we try to figure it out. You might think it shouldn't take that long, but everyone is going to want to give their opinion on it. So it will take up time. And it was completely avoidable! They just had to NOT CHANGE IT!</p></blockquote><p></p>
[QUOTE="Lord Twig, post: 9560281, member: 31754"] I have read this whole thread and I am a little baffled that there is any argument here. People are saying that they don't like that they removed the explaination for what AC represents (I don't like it either) and other people are saying it doesn't bother them, and you can just make it up, so it is not needed. So... Why does this need to be argued? If you don't need it, great! Don't dump on those of us that like to have that explaination. For me it would speed things up. I don't want to have to stop and make up a reason why a creature has the AC it does. My players will absolutely ask me, "Why does a skeleton horse have a highter AC? Shouldn't it be easier to hit since it is bigger?" I should be able to just glance at the Skeleton Warhorse AC, see that it has natural armor, and just tell the players, "It's tougher than a normal skeleton." Right now I would glance and say, "I don't know, it doesn't say. I guess it is just tougher?" That doesn't feel good to me. Sure I can make it up... I just did... but I shouldn't have to. If you don't care or don't mind making it up, that's great for you. That doesn't mean it shouldn't be there for the rest of us. And the Skeleton Warhorse is the easy one. The Kuo-Toa is trickier. I could totally see that stopping my game for five minutes while we try to figure it out. You might think it shouldn't take that long, but everyone is going to want to give their opinion on it. So it will take up time. And it was completely avoidable! They just had to NOT CHANGE IT! [/QUOTE]
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