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Monster Manual 2025 Stat Block Compilation
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<blockquote data-quote="Chaosmancer" data-source="post: 9560679" data-attributes="member: 6801228"><p>I'm not trying to dump on anyone for wanting to have the explanation. I'm pointing out that the level of concern seems unwarranted. People are acting like this will grind the game to a halt for thousands of tables across the country, and ruins the book. It just isn't that serious of an issue.</p><p></p><p></p><p></p><p>What are you talking about? It doesn't have a higher AC. It has 13 AC, the same as the skeleton. And in fact, the other "big" skeleton is the minotaur skeleton with 12 AC, and you are unlikely to use both of them in the same fight. So the only one with a significantly higher AC is the flaming skeleton, which is a magical boss monster for that sort of encounter. And... yeah, that makes sense to have as higher AC.</p><p></p><p>Additionally, "easier to hit because it is bigger" has not been a thing in DnD 5e this entire time. So if your players are asking that, they are bringing in older edition rules into this edition. That's a mistake on their part, not the designers. </p><p></p><p></p><p></p><p>I also do want to point out, that the Kuo-Toa and the Skeletons are previews and were marked as not final. And the only thing that has been requested (originally) to "fix" the Kuo-Toa was to include the shield in their gear listing. Which likely is something they don't want to indicate MUST be given to PCs who defeat Kuo-Toa.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9560679, member: 6801228"] I'm not trying to dump on anyone for wanting to have the explanation. I'm pointing out that the level of concern seems unwarranted. People are acting like this will grind the game to a halt for thousands of tables across the country, and ruins the book. It just isn't that serious of an issue. What are you talking about? It doesn't have a higher AC. It has 13 AC, the same as the skeleton. And in fact, the other "big" skeleton is the minotaur skeleton with 12 AC, and you are unlikely to use both of them in the same fight. So the only one with a significantly higher AC is the flaming skeleton, which is a magical boss monster for that sort of encounter. And... yeah, that makes sense to have as higher AC. Additionally, "easier to hit because it is bigger" has not been a thing in DnD 5e this entire time. So if your players are asking that, they are bringing in older edition rules into this edition. That's a mistake on their part, not the designers. I also do want to point out, that the Kuo-Toa and the Skeletons are previews and were marked as not final. And the only thing that has been requested (originally) to "fix" the Kuo-Toa was to include the shield in their gear listing. Which likely is something they don't want to indicate MUST be given to PCs who defeat Kuo-Toa. [/QUOTE]
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