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<blockquote data-quote="CapnZapp" data-source="post: 6905514" data-attributes="member: 12731"><p>Of those four player decisions only the first one is questionable. At AC 13, nobody is a frontliner.</p><p></p><p>Of far more importance is how you act in combat. </p><p></p><p>One of my friends have triplets. They're about 13-14 years of age. He started playing D&D with them and a friend. </p><p></p><p>In their very first encounter (the goblins in Lost Mines), one ran away, one hid, one stood her ground and started shooting arrows, and only one charged the goblins. </p><p></p><p>The goblins would have TPK'd them without losing a single member of their tribe, had he not brought along a Dwarf Paladin NPC he himself controlled. The idea was that he would be the combat medic, but in this case, he pretty much had to kill off all the goblins by his lonesome.</p><p></p><p>So it's not that I can't see how even the most trivial of encounters can't be lost, badly, by the players.</p><p></p><p>But if you expect 5th edition to offer about the same level of challenge and encounter quality as previous editions....</p><p></p><p>... you should stick to single-digit levels, is all I'm sayin... </p><p></p><p>Once the CR goes above 10...</p><p>...it kinda doesn't...</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6905514, member: 12731"] Of those four player decisions only the first one is questionable. At AC 13, nobody is a frontliner. Of far more importance is how you act in combat. One of my friends have triplets. They're about 13-14 years of age. He started playing D&D with them and a friend. In their very first encounter (the goblins in Lost Mines), one ran away, one hid, one stood her ground and started shooting arrows, and only one charged the goblins. The goblins would have TPK'd them without losing a single member of their tribe, had he not brought along a Dwarf Paladin NPC he himself controlled. The idea was that he would be the combat medic, but in this case, he pretty much had to kill off all the goblins by his lonesome. So it's not that I can't see how even the most trivial of encounters can't be lost, badly, by the players. But if you expect 5th edition to offer about the same level of challenge and encounter quality as previous editions.... ... you should stick to single-digit levels, is all I'm sayin... Once the CR goes above 10... ...it kinda doesn't... [/QUOTE]
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