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<blockquote data-quote="S'mon" data-source="post: 6905839" data-attributes="member: 463"><p>If the published adventures are too easy for your group, the GM could add more monsters?</p><p></p><p>I ran <em>Curse of the Crimson Throne</em> in Pathfinder ending at 14th level and the minmaxed PCs totally devastated the opposition after 8th level, there was no way to challenge them even though they were a couple levels below recommended level. My higher level 5e group are 14th-16th level currently and the game seems far better balanced. Powerful monster encounters generally work well. A fight with 12 vrock demons </p><p>did drag simply because they had so many hp to wade through; I had them retreat after 3 were killed and the battle was turning against them. As in 4e the best fights tend to have multiple monsters (but </p><p>not too many tough monsters, qv vrocks); 1 monster per 1-2 PCs tends to be ideal.</p><p></p><p>As far as I can see, high level 5e works much better than high level 3e/PF. The PCs probably do become tougher compared to monsters of similar CR, but it's not excessive and simply adding some more monsters can handle it, whereas in PF caster PCs can easily shut down fights. Arguably high level 5e is not as well balanced as high level 4e, certainly 4e works well IME through Paragon tier. But I still had to tweak published 4e adventures.</p></blockquote><p></p>
[QUOTE="S'mon, post: 6905839, member: 463"] If the published adventures are too easy for your group, the GM could add more monsters? I ran [I]Curse of the Crimson Throne[/I] in Pathfinder ending at 14th level and the minmaxed PCs totally devastated the opposition after 8th level, there was no way to challenge them even though they were a couple levels below recommended level. My higher level 5e group are 14th-16th level currently and the game seems far better balanced. Powerful monster encounters generally work well. A fight with 12 vrock demons did drag simply because they had so many hp to wade through; I had them retreat after 3 were killed and the battle was turning against them. As in 4e the best fights tend to have multiple monsters (but not too many tough monsters, qv vrocks); 1 monster per 1-2 PCs tends to be ideal. As far as I can see, high level 5e works much better than high level 3e/PF. The PCs probably do become tougher compared to monsters of similar CR, but it's not excessive and simply adding some more monsters can handle it, whereas in PF caster PCs can easily shut down fights. Arguably high level 5e is not as well balanced as high level 4e, certainly 4e works well IME through Paragon tier. But I still had to tweak published 4e adventures. [/QUOTE]
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