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<blockquote data-quote="Yaarel" data-source="post: 9566204" data-attributes="member: 58172"><p>When looking at AD&D 1e and the Greyhawk setting by Gygax, I am continually surprised by how core the Fey are, of the very many kinds of fairy folk of the "little people" varieties. They just didnt have the term "Fey" yet.</p><p></p><p>Gnome being Fey and Fey Ancestry is solid. Some Gnomes might even be Earth Elemental with Fey Ancestry?</p><p></p><p>Similarly, I am fine with Goblinoids being Fey, while those relating to Maglubiyet might have immigrated into the Material Plane gaining the Humanoid type.</p><p></p><p>Worg as a term for British folkbeliefs encountering "black dogs" (fairy, ghostly, or devilish) works fine as Fey.</p><p></p><p>In the same way there are "Fey Crossings" between the Material and Fey Planes, there are also "Shadow Crossings" between Material and Shadow. Relatedly, there seems to be Fey Crossings between the Fey plane and each Celestial plane, such as the Eladrin connection. Likewise there seem to be Shadow Crossings between the Shadow plane and each Fiend plane, via the river Styx such as the "Hades" "chthonic" underworld connection. These crossings allow a person of matter to literally walk to the Astral realms of thought.</p><p></p><p>I still dont understand what a "monstrosity" is, or why it would be different from Fey or Aberration, for examples.</p><p></p><p>The term "soul" and "humanoid" are technical 5e terms without clear definitions. Probably, the term Humanoid can technically mean a "sapient" creature that has a "soul". The soul is the seat of consciousness and is a microcosm of the multiverse. The soul has a Material component being the "ki" bodily aura of a body, an Ethereal component being the self identity and magical influence of an artist, and an Astral component relating to the afterlife of Celestial/Fiend. This microcosmic quality of a "soul" can explain why some creatures arent Humanoid, and why souls in the Astral Plane might still be Humanoid.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9566204, member: 58172"] When looking at AD&D 1e and the Greyhawk setting by Gygax, I am continually surprised by how core the Fey are, of the very many kinds of fairy folk of the "little people" varieties. They just didnt have the term "Fey" yet. Gnome being Fey and Fey Ancestry is solid. Some Gnomes might even be Earth Elemental with Fey Ancestry? Similarly, I am fine with Goblinoids being Fey, while those relating to Maglubiyet might have immigrated into the Material Plane gaining the Humanoid type. Worg as a term for British folkbeliefs encountering "black dogs" (fairy, ghostly, or devilish) works fine as Fey. In the same way there are "Fey Crossings" between the Material and Fey Planes, there are also "Shadow Crossings" between Material and Shadow. Relatedly, there seems to be Fey Crossings between the Fey plane and each Celestial plane, such as the Eladrin connection. Likewise there seem to be Shadow Crossings between the Shadow plane and each Fiend plane, via the river Styx such as the "Hades" "chthonic" underworld connection. These crossings allow a person of matter to literally walk to the Astral realms of thought. I still dont understand what a "monstrosity" is, or why it would be different from Fey or Aberration, for examples. The term "soul" and "humanoid" are technical 5e terms without clear definitions. Probably, the term Humanoid can technically mean a "sapient" creature that has a "soul". The soul is the seat of consciousness and is a microcosm of the multiverse. The soul has a Material component being the "ki" bodily aura of a body, an Ethereal component being the self identity and magical influence of an artist, and an Astral component relating to the afterlife of Celestial/Fiend. This microcosmic quality of a "soul" can explain why some creatures arent Humanoid, and why souls in the Astral Plane might still be Humanoid. [/QUOTE]
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