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General Tabletop Discussion
*Pathfinder & Starfinder
Monster Manual: How Much Cut?
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<blockquote data-quote="Ruin Explorer" data-source="post: 4036458" data-attributes="member: 18"><p>I sincerely hope they go for the "core" monsters and cut the fat. MM1 is full of things you're not likely to need stats for, really. As my MM1 is hiding, I'll use the SRD for examples (which means I may name some not really in the MM1 so shhh):</p><p></p><p>Should go (can come back in later MMs or stay away):</p><p></p><p>Achaierai</p><p>Aranea</p><p>Arrowhawk</p><p>Athach</p><p>Azer (but they won't)</p><p>Belker</p><p>Chaos Beast</p><p>Chuul</p><p>Couatl</p><p>Darkmantle</p><p>Delver</p><p>Destrachan</p><p>Devourer</p><p>Digester</p><p>Dinosaurs (all)</p><p>Dire Animals (most)</p><p>Dragonne </p><p>Ethereal Filcher</p><p>Ethereal Marauder</p><p>Formians (all)</p><p>Gray Render</p><p>Howler</p><p>Kraken</p><p>Krenshar</p><p>Lammasu</p><p>Lillend</p><p>All non-werewolf lycanthropes</p><p>Magmin</p><p>Merfolk</p><p>Mohrg</p><p>Phantom Fungus (man if this thing is in 4E MM I will ritually throw the book across the room)</p><p>Phasm</p><p>Rast</p><p>Ravid</p><p>Scorpionfolk</p><p>Sea Cat</p><p>Shocker Lizard</p><p>Spider Eater</p><p>Tendriculos</p><p>Tojanida</p><p>Vargouille</p><p>Winter Wolf</p><p>Yrthak</p><p></p><p>It's not that these monsters suck, though many of them do. It's that they're either wierd or often unused (and I'm sure ENworld can produce anecdotes about all of them, but come on...), and basically represent a HUGE amount of fat that can be trimmed.</p><p></p><p>NEED to keep</p><p></p><p>Animals (most)</p><p>Vermin (most)</p><p>Swarms (some)</p><p></p><p>Need to gain</p><p></p><p>Pre-gen stats for human and demihuman bandits, pirates, etc.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 4036458, member: 18"] I sincerely hope they go for the "core" monsters and cut the fat. MM1 is full of things you're not likely to need stats for, really. As my MM1 is hiding, I'll use the SRD for examples (which means I may name some not really in the MM1 so shhh): Should go (can come back in later MMs or stay away): Achaierai Aranea Arrowhawk Athach Azer (but they won't) Belker Chaos Beast Chuul Couatl Darkmantle Delver Destrachan Devourer Digester Dinosaurs (all) Dire Animals (most) Dragonne Ethereal Filcher Ethereal Marauder Formians (all) Gray Render Howler Kraken Krenshar Lammasu Lillend All non-werewolf lycanthropes Magmin Merfolk Mohrg Phantom Fungus (man if this thing is in 4E MM I will ritually throw the book across the room) Phasm Rast Ravid Scorpionfolk Sea Cat Shocker Lizard Spider Eater Tendriculos Tojanida Vargouille Winter Wolf Yrthak It's not that these monsters suck, though many of them do. It's that they're either wierd or often unused (and I'm sure ENworld can produce anecdotes about all of them, but come on...), and basically represent a HUGE amount of fat that can be trimmed. NEED to keep Animals (most) Vermin (most) Swarms (some) Need to gain Pre-gen stats for human and demihuman bandits, pirates, etc. [/QUOTE]
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Monster Manual: How Much Cut?
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