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<blockquote data-quote="Mortis" data-source="post: 1800370" data-attributes="member: 16284"><p>Good point, I have, however, found a 'few' more.</p><p> </p><p><strong>Living spells</strong> Dictum, Holy Word and Word of Chaos need alignments (educated guess these would be LN, NG and CN respectively).</p><p> </p><p><strong>Elite Demon War Mount </strong>alignment only given as chaotic neutral, no often, usual or always (unless it's unique?)</p><p> </p><p><strong>Necronaut</strong> Improved Natural Weapon instead of Improved Natural Attack</p><p> </p><p><strong>Quaraphon + Quaraphon Bully</strong> Improved Natural Weapon instead of Improved Natural Attack</p><p> </p><p><strong>Protean Scourge</strong> Should have a +2 bonus to attack for powerful charge</p><p> </p><p><strong>Roper, Prismatic</strong> No duration for paralysis</p><p> </p><p><strong>Salt Mummy</strong> Improved Natural Weapon instead of Improved Natural Attack</p><p> </p><p><strong>Seryulin</strong> Environment given as Underground instead of aquatic</p><p> </p><p><strong>Ssvaklar</strong> Again the improved natural wepon problem plus no duration for paralysis</p><p> </p><p><strong>Triceratops Topiary Guardian</strong> missing the +2 bonus to attack for powerful charge.</p><p> </p><p><strong>War Troll</strong> Type given as monstrous humanoid not giant, although I think this may be deliberate to bolster it's combat effectiveness. (full HD for attack bonus rather than 3/4).</p><p> </p><p>Thats all for now.</p><p> </p><p>Regards,</p><p>Mortis</p></blockquote><p></p>
[QUOTE="Mortis, post: 1800370, member: 16284"] Good point, I have, however, found a 'few' more. [b]Living spells[/b] Dictum, Holy Word and Word of Chaos need alignments (educated guess these would be LN, NG and CN respectively). [b]Elite Demon War Mount [/b]alignment only given as chaotic neutral, no often, usual or always (unless it's unique?) [b]Necronaut[/b] Improved Natural Weapon instead of Improved Natural Attack [b]Quaraphon + Quaraphon Bully[/b] Improved Natural Weapon instead of Improved Natural Attack [b]Protean Scourge[/b] Should have a +2 bonus to attack for powerful charge [b]Roper, Prismatic[/b] No duration for paralysis [b]Salt Mummy[/b] Improved Natural Weapon instead of Improved Natural Attack [b]Seryulin[/b] Environment given as Underground instead of aquatic [b]Ssvaklar[/b] Again the improved natural wepon problem plus no duration for paralysis [b]Triceratops Topiary Guardian[/b] missing the +2 bonus to attack for powerful charge. [b]War Troll[/b] Type given as monstrous humanoid not giant, although I think this may be deliberate to bolster it's combat effectiveness. (full HD for attack bonus rather than 3/4). Thats all for now. Regards, Mortis [/QUOTE]
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