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Monster Manual IV - an ongoing review
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<blockquote data-quote="Shade" data-source="post: 3116658" data-attributes="member: 287"><p>Some other observations on the book:</p><p></p><p>- I really wish WotC would stick with an organization format. If I go to look up a justice archon, I expect to find it under "archon, justice", for example. This isn't a criticism solely on MMIV, as this has happened in many previous books. At least the fang golem is where I'd expect to find it.</p><p></p><p>- It's interesting to note that WotC has changed its stance on "fallen celestials". At one time, a designer stated that the "fallen" template was cut from the Fiend Folio because they decided that a fallen celestial would simply become a comparable fiend. In the justice archon entry, it specifically allows for an alignment change, with no powers lost. I'd really like to see them decide on a standard for a shift in alignments for planar exemplar races. For example, would a CN justice archon retain the Good subtype? Should it lose aligned strike (good)? </p><p></p><p>- Why, in the Year of the Dragon, do we get no creatures of the dragon type, yet we get numerous drow and drow-related creatures? I supposed MM V will be loaded with dragons. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p>- Why the continued fascination with spiders and spider-like creatures? We have SO many spiders...do we really need more variations? I know drow sell books, but the MMIV already has a drow section.</p><p></p><p>- The Lolth-touched template is so bare bones it could have been a sidebar. Instead, it eats up another three pages of the book.</p><p></p><p>- Sample encounters are fine; listing the EL for a solitary creature seems awfully redundant.</p><p></p><p>- The dwarf ancestor makes more sense as a deathless than an outsider.</p><p></p><p>- Only one new giant, and its a variant of an existing type (and still only Huge). <sigh> When will we some more truly gigantic giants?</p><p></p><p>- As always CE outsiders, why don't the windblades have the Chaotic and Evil subtypes (and thus aligned strike [chaotic, evil])?</p><p></p><p>- Of the most underused (and oft-requested) monster types, we get 3 fey, 1 giant (not counting ogres with class levels), and 0 vermin (not counting one sample templated creature)</p><p></p><p>I'll end on a few positives:</p><p></p><p>- Kudos for including something from Pandemonium! Now if only the Positive Energy Plane, Negative Energy Plane, Arcadia, Beastlands, and Bytopia would see some more populating.</p><p></p><p>- I think the aligned strike, magic strike, and metal strike abilities are brilliant. I'd love to see more simplification of such common abilities. I die a little inside every time I see sneak attack spelled out in detail in a creature's description. Certain abilities are so commonplace they belong in the glossary. Kudos for a step in the right direction!</p></blockquote><p></p>
[QUOTE="Shade, post: 3116658, member: 287"] Some other observations on the book: - I really wish WotC would stick with an organization format. If I go to look up a justice archon, I expect to find it under "archon, justice", for example. This isn't a criticism solely on MMIV, as this has happened in many previous books. At least the fang golem is where I'd expect to find it. - It's interesting to note that WotC has changed its stance on "fallen celestials". At one time, a designer stated that the "fallen" template was cut from the Fiend Folio because they decided that a fallen celestial would simply become a comparable fiend. In the justice archon entry, it specifically allows for an alignment change, with no powers lost. I'd really like to see them decide on a standard for a shift in alignments for planar exemplar races. For example, would a CN justice archon retain the Good subtype? Should it lose aligned strike (good)? - Why, in the Year of the Dragon, do we get no creatures of the dragon type, yet we get numerous drow and drow-related creatures? I supposed MM V will be loaded with dragons. :confused: - Why the continued fascination with spiders and spider-like creatures? We have SO many spiders...do we really need more variations? I know drow sell books, but the MMIV already has a drow section. - The Lolth-touched template is so bare bones it could have been a sidebar. Instead, it eats up another three pages of the book. - Sample encounters are fine; listing the EL for a solitary creature seems awfully redundant. - The dwarf ancestor makes more sense as a deathless than an outsider. - Only one new giant, and its a variant of an existing type (and still only Huge). <sigh> When will we some more truly gigantic giants? - As always CE outsiders, why don't the windblades have the Chaotic and Evil subtypes (and thus aligned strike [chaotic, evil])? - Of the most underused (and oft-requested) monster types, we get 3 fey, 1 giant (not counting ogres with class levels), and 0 vermin (not counting one sample templated creature) I'll end on a few positives: - Kudos for including something from Pandemonium! Now if only the Positive Energy Plane, Negative Energy Plane, Arcadia, Beastlands, and Bytopia would see some more populating. - I think the aligned strike, magic strike, and metal strike abilities are brilliant. I'd love to see more simplification of such common abilities. I die a little inside every time I see sneak attack spelled out in detail in a creature's description. Certain abilities are so commonplace they belong in the glossary. Kudos for a step in the right direction! [/QUOTE]
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