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Monster Mash: CaBaNa vs. the dragon
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<blockquote data-quote="covaithe" data-source="post: 4714354" data-attributes="member: 46559"><p><em>Round 9</em></p><p></p><p></p><p>The circus keeps chipping away. Red hits the dragon squarely with a laser, and surprisingly one of the small car troupe finds a soft spot to hit. <span style="color: Gray"><em>(ooc: skull misses, red hits. I'm gonna say no to aid another at the end of a charge, since those are both standard actions, but pz7 hits anyway for 4 damage. Kalad's movement provokes an OA, which <a href="http://invisiblecastle.com/roller/view/1982907/" target="_blank">misses</a>. <s>Perky provokes when moving from O28-29, which <a href="http://invisiblecastle.com/roller/view/1982915/" target="_blank">crits</a> for 32. I'm guessing that Perky will use Fade Away to become invisible at this point before finishing his move, and that assumption is reflected below, but you can certainly change that.</s> I reread the stealth errata, and now I think Perky remains stealthed (and thus not subject to OAs) until the move action is resolved.)</em></span></p><p></p><p>The dragon squeezes between the two zombies behind it and comes after Perky, claws and fangs sinking deep.</p><p><span style="color: Gray"><em>(breath recharge <a href="http://invisiblecastle.com/roller/view/1982918/" target="_blank">fails</a>. Dragon squeezes into Q29 and moves to R27 before expanding, provoking OAs from all three adjacent PZs. 3 and 7 have CA for their OAs. Dragon's fury on Perky, taking the crit rolled above as the first claw attack, for 13 damage. The other claw <a href="http://invisiblecastle.com/roller/view/1982922/" target="_blank">hits</a> as well for 6, and the resulting bite <a href="http://invisiblecastle.com/roller/view/1982924/" target="_blank">hits</a> for 11. Note that these hit even if Perky becomes invisible using fade away.)</em></span></p><p></p><p></p><p><em>Initiative</em></p><p></p><p>Shifty the Adept <em>58/58</em> <span style="color: lime"><== You're up</span></p><p>Skull Lord <em><span style="color: white">45/45</span></em>, 10 cold resist, +2 def tsnt</p><p><s>Zingy the Mote dead</s></p><p><s>Mortimer the Thrall <em>1/1</em></s></p><p>Ringmaster Red <em><span style="color: white">128/128</span></em>, +2 to next attack vs. dragon, 10 cold resist</p><p><s>Pack Zombie 9 <em>1/1</em></s></p><p><s>Pack Zombie 10 dead</s></p><p><s>Pack Zombie 11 <em>1/1</em></s></p><p><s>Pack Zombie 12 <em>1/1</em></s></p><p>Pack Zombie 1 <em>1/1</em></p><p><s>Pack Zombie 2 </s></p><p>Pack Zombie 3 <em>1/1</em></p><p><s>Pack Zombie 4 <em>1/1</em></s></p><p><s>Pack Zombie 5 <em>1/1</em></s></p><p><s>Pack Zombie 6 </s></p><p>Pack Zombie 7 <em>1/1</em></p><p><s>Pack Zombie 8 <em>1/1</em></s></p><p>Kalad The Paladin <em><span style="color: red">27/54</span></em>, bloodied, 10 cold resist, +2 defenses TSNT</p><p>Perky the Arcanist <em><span style="color: red">16/46</span></em>, bloodied</p><p>Dragon <em><span style="color: Yellow">289/408</span></em>, 3 OAs pending</p><p><s>Gibberling Bunch <em>dead</em></s></p><p></p><p>Zones in effect: <ul> <li data-xf-list-type="ul"> burst 3 around O29: the circus gets +1 AC</li> <li data-xf-list-type="ul"> undead allies within 2 of Skull Lord get regeneration 5 and +2 to saves</li> <li data-xf-list-type="ul"> all allies within 5 of Gnome arcanist have concealment</li> </ul><p></p><p>Resources used: </p><p>Ringmaster Red: Call of the Grave, Fireball</p><p>Kalad: AP, Sacred circle, Divine Strength</p><p>Shifty: healing burst</p><p>Dragon: APx2, breath weapon, frightening presence</p><p>Perky: Fey step</p><p></p><p>[sblock=map]<img src="http://betahelix.net/pics/maps/MonsterMash/CabanaDragon011.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="covaithe, post: 4714354, member: 46559"] [I]Round 9[/I] The circus keeps chipping away. Red hits the dragon squarely with a laser, and surprisingly one of the small car troupe finds a soft spot to hit. [COLOR="Gray"][I](ooc: skull misses, red hits. I'm gonna say no to aid another at the end of a charge, since those are both standard actions, but pz7 hits anyway for 4 damage. Kalad's movement provokes an OA, which [URL="http://invisiblecastle.com/roller/view/1982907/"]misses[/URL]. [s]Perky provokes when moving from O28-29, which [URL="http://invisiblecastle.com/roller/view/1982915/"]crits[/URL] for 32. I'm guessing that Perky will use Fade Away to become invisible at this point before finishing his move, and that assumption is reflected below, but you can certainly change that.[/s] I reread the stealth errata, and now I think Perky remains stealthed (and thus not subject to OAs) until the move action is resolved.)[/I][/COLOR] The dragon squeezes between the two zombies behind it and comes after Perky, claws and fangs sinking deep. [COLOR="Gray"][I](breath recharge [URL="http://invisiblecastle.com/roller/view/1982918/"]fails[/URL]. Dragon squeezes into Q29 and moves to R27 before expanding, provoking OAs from all three adjacent PZs. 3 and 7 have CA for their OAs. Dragon's fury on Perky, taking the crit rolled above as the first claw attack, for 13 damage. The other claw [URL="http://invisiblecastle.com/roller/view/1982922/"]hits[/URL] as well for 6, and the resulting bite [URL="http://invisiblecastle.com/roller/view/1982924/"]hits[/URL] for 11. Note that these hit even if Perky becomes invisible using fade away.)[/I][/COLOR] [I]Initiative[/I] Shifty the Adept [I]58/58[/I] [color=lime]<== You're up[/color] Skull Lord [I][COLOR="white"]45/45[/COLOR][/I], 10 cold resist, +2 def tsnt [s]Zingy the Mote dead[/s] [s]Mortimer the Thrall [I]1/1[/I][/s] Ringmaster Red [I][COLOR="white"]128/128[/COLOR][/I], +2 to next attack vs. dragon, 10 cold resist [s]Pack Zombie 9 [I]1/1[/I][/s] [s]Pack Zombie 10 dead[/s] [s]Pack Zombie 11 [I]1/1[/I][/s] [s]Pack Zombie 12 [I]1/1[/I][/s] Pack Zombie 1 [I]1/1[/I] [s]Pack Zombie 2 [/s] Pack Zombie 3 [I]1/1[/I] [s]Pack Zombie 4 [I]1/1[/I][/s] [s]Pack Zombie 5 [I]1/1[/I][/s] [s]Pack Zombie 6 [/s] Pack Zombie 7 [I]1/1[/I] [s]Pack Zombie 8 [I]1/1[/I][/s] Kalad The Paladin [I][COLOR="red"]27/54[/COLOR][/I], bloodied, 10 cold resist, +2 defenses TSNT Perky the Arcanist [I][COLOR="red"]16/46[/COLOR][/I], bloodied Dragon [I][COLOR="Yellow"]289/408[/COLOR][/I], 3 OAs pending [s]Gibberling Bunch [I]dead[/i][/s] Zones in effect: [list] [*] burst 3 around O29: the circus gets +1 AC [*] undead allies within 2 of Skull Lord get regeneration 5 and +2 to saves [*] all allies within 5 of Gnome arcanist have concealment [/list] Resources used: Ringmaster Red: Call of the Grave, Fireball Kalad: AP, Sacred circle, Divine Strength Shifty: healing burst Dragon: APx2, breath weapon, frightening presence Perky: Fey step [sblock=map][IMG]http://betahelix.net/pics/maps/MonsterMash/CabanaDragon011.png[/IMG][/sblock] [/QUOTE]
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