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Monster Mash: CaBaNa vs. the dragon
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<blockquote data-quote="covaithe" data-source="post: 4737948" data-attributes="member: 46559"><p><em>Round 14, continued</em></p><p></p><p>The dragon takes a thump from Skull as it chases after Shifty. It <a href="http://invisiblecastle.com/roller/view/2005975/" target="_blank">fails</a> to shake off its weakness. </p><p></p><p><em>Round 15</em></p><p></p><p>Skull withers the dragon's hindquarters with a flame ray, but Red can't seem to find his target. The circus circles close around the squeezing dragon. </p><p></p><p>The dragon unleashes his breath again. Kalad surprises himself by dodging the blast entirely, but Perky and Red take the full effect. Which isn't much, in the dragon's weakened condition. Invigorated, the dragon shrugs off its weakness. <span style="color: Gray"><em>(<a href="http://invisiblecastle.com/roller/view/2005987/" target="_blank">rolls</a> are 2 higher than they should be, but it still works out that way. <a href="http://invisiblecastle.com/roller/view/2005989/" target="_blank">3</a> damage after resists and weakness, and Perky and Red are weakened and slowed (save ends both). Dragon <a href="http://invisiblecastle.com/roller/view/2005994/" target="_blank">saves</a> vs. weakness.)</em></span></p><p></p><p><em>Initiative</em></p><p></p><p>Shifty the Adept <em><span style="color: Yellow">51/58</span></em>, +2 defenses TSNT <span style="color: lime"><== You're up</span></p><p>Skull Lord <em><span style="color: white">45/45</span></em>, 10 cold resist</p><p><s>Zingy the Mote dead</s></p><p><s>Mortimer the Thrall <em>1/1</em></s></p><p>Ringmaster Red <em><span style="color: yellow">125/128</span></em>, 10 cold resist, +2 to next attack vs. dragon, weakened and slowed (save ends both)</p><p><s>Pack Zombie 9 </s></p><p><s>Pack Zombie 10 </s></p><p><s>Pack Zombie 11 </s></p><p><s>Pack Zombie 12 </s></p><p>Pack Zombie 1</p><p><s>Pack Zombie 2 </s></p><p><s>Pack Zombie 3 </s></p><p><s>Pack Zombie 4 </s></p><p><s>Pack Zombie 5 </s></p><p><s>Pack Zombie 6 </s></p><p>Pack Zombie 7</p><p><s>Pack Zombie 8 </s></p><p>Kalad The Paladin <em><span style="color: yellow">47/54</span></em>, 10 cold resist, +2 defenses TSNT</p><p>Perky the Arcanist <em><span style="color: yellow">33/46</span></em>, 10 cold resist, +2 def tsnt, weakened and slowed (save ends both)</p><p>Dragon <em><span style="color: Yellow">221/408</span></em>, squeezing</p><p><s>Gibberling Bunch <em>dead</em></s></p><p></p><p>Zones in effect: <ul> <li data-xf-list-type="ul"> burst 3 around O29: the circus gets +1 AC</li> <li data-xf-list-type="ul"> undead allies within 2 of Skull Lord get regeneration 5 and +2 to saves</li> <li data-xf-list-type="ul"> all allies within 5 of Gnome arcanist have concealment</li> </ul><p></p><p>Resources used: </p><p>Ringmaster Red: Call of the Grave, Fireball</p><p>Kalad: AP, Sacred circle, Divine Strength</p><p>Shifty: healing burst, fierce rebuke</p><p>Dragon: APx2, frightening presence, breath weapon</p><p>Perky: Fey step, Fade Away</p><p></p><p>[sblock=map]<img src="http://betahelix.net/pics/maps/MonsterMash/CabanaDragon018.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="covaithe, post: 4737948, member: 46559"] [I]Round 14, continued[/I] The dragon takes a thump from Skull as it chases after Shifty. It [URL="http://invisiblecastle.com/roller/view/2005975/"]fails[/URL] to shake off its weakness. [I]Round 15[/I] Skull withers the dragon's hindquarters with a flame ray, but Red can't seem to find his target. The circus circles close around the squeezing dragon. The dragon unleashes his breath again. Kalad surprises himself by dodging the blast entirely, but Perky and Red take the full effect. Which isn't much, in the dragon's weakened condition. Invigorated, the dragon shrugs off its weakness. [COLOR="Gray"][I]([URL="http://invisiblecastle.com/roller/view/2005987/"]rolls[/URL] are 2 higher than they should be, but it still works out that way. [URL="http://invisiblecastle.com/roller/view/2005989/"]3[/URL] damage after resists and weakness, and Perky and Red are weakened and slowed (save ends both). Dragon [URL="http://invisiblecastle.com/roller/view/2005994/"]saves[/URL] vs. weakness.)[/I][/COLOR] [I]Initiative[/I] Shifty the Adept [I][COLOR="Yellow"]51/58[/COLOR][/I], +2 defenses TSNT [color=lime]<== You're up[/color] Skull Lord [I][COLOR="white"]45/45[/COLOR][/I], 10 cold resist [s]Zingy the Mote dead[/s] [s]Mortimer the Thrall [I]1/1[/I][/s] Ringmaster Red [I][COLOR="yellow"]125/128[/COLOR][/I], 10 cold resist, +2 to next attack vs. dragon, weakened and slowed (save ends both) [s]Pack Zombie 9 [/s] [s]Pack Zombie 10 [/s] [s]Pack Zombie 11 [/s] [s]Pack Zombie 12 [/s] Pack Zombie 1 [s]Pack Zombie 2 [/s] [s]Pack Zombie 3 [/s] [s]Pack Zombie 4 [/s] [s]Pack Zombie 5 [/s] [s]Pack Zombie 6 [/s] Pack Zombie 7 [s]Pack Zombie 8 [/s] Kalad The Paladin [I][COLOR="yellow"]47/54[/COLOR][/I], 10 cold resist, +2 defenses TSNT Perky the Arcanist [I][COLOR="yellow"]33/46[/COLOR][/I], 10 cold resist, +2 def tsnt, weakened and slowed (save ends both) Dragon [I][COLOR="Yellow"]221/408[/COLOR][/I], squeezing [s]Gibberling Bunch [I]dead[/i][/s] Zones in effect: [list] [*] burst 3 around O29: the circus gets +1 AC [*] undead allies within 2 of Skull Lord get regeneration 5 and +2 to saves [*] all allies within 5 of Gnome arcanist have concealment [/list] Resources used: Ringmaster Red: Call of the Grave, Fireball Kalad: AP, Sacred circle, Divine Strength Shifty: healing burst, fierce rebuke Dragon: APx2, frightening presence, breath weapon Perky: Fey step, Fade Away [sblock=map][IMG]http://betahelix.net/pics/maps/MonsterMash/CabanaDragon018.png[/IMG][/sblock] [/QUOTE]
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