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Monster Mash: CaBaNa vs. the dragon
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<blockquote data-quote="CaBaNa" data-source="post: 4749685" data-attributes="member: 82643"><p>The Skull Lord whispers to the huddle, <span style="color: Lime">We are going to go out there, and tell that dragon to sit down, and let us eat it... or else.</span></p><p></p><p>Shifty and one member of the Small Car Troop nod their heads, while everyone else says "nononononono".</p><p></p><p>The Skull Lord puffs up, <span style="color: Lime">In that case we will tell that big lizard to join our circus... or else...</span></p><p></p><p>[sblock=OOC]</p><p></p><p>Skull Lord</p><p>Move M27</p><p>minor skull of deaths command on PZ 6</p><p>standard for move back to K28</p><p></p><p>PZ</p><p>PZ 6 total defense</p><p>PZ1 move to I28</p><p>other PZ assist skull lord</p><p></p><p>Shifty</p><p><a href="http://invisiblecastle.com/roller/view/2018648/" target="_blank">fails recharge healing burst</a></p><p>Shifty moves to K29</p><p><a href="http://invisiblecastle.com/roller/view/2018650/" target="_blank">saves vs slow and weakened</a></p><p></p><p>everyone tried to assist Skull Lord (except PZ 6. <a href="http://invisiblecastle.com/roller/view/2018638/" target="_blank">all but 2 fail.</a></p><p></p><p>Next turn will be pretty much the same act, you can make the assist roll. (make everyone that is able to assist, assist the skull lord. If 4 out of 7 or better succeed, Skull Lord attempts to intimidate the dragon. If resurrecting a zombie will help the Skull Lord, he will go first, and have the assist's come after. That way the Skull Lord will start at the top of the turn next round, and be able to intimidate with the bonus.)</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="CaBaNa, post: 4749685, member: 82643"] The Skull Lord whispers to the huddle, [COLOR="Lime"]We are going to go out there, and tell that dragon to sit down, and let us eat it... or else.[/COLOR] Shifty and one member of the Small Car Troop nod their heads, while everyone else says "nononononono". The Skull Lord puffs up, [COLOR="Lime"]In that case we will tell that big lizard to join our circus... or else...[/COLOR] [sblock=OOC] Skull Lord Move M27 minor skull of deaths command on PZ 6 standard for move back to K28 PZ PZ 6 total defense PZ1 move to I28 other PZ assist skull lord Shifty [URL="http://invisiblecastle.com/roller/view/2018648/"]fails recharge healing burst[/URL] Shifty moves to K29 [URL="http://invisiblecastle.com/roller/view/2018650/"]saves vs slow and weakened[/URL] everyone tried to assist Skull Lord (except PZ 6. [URL="http://invisiblecastle.com/roller/view/2018638/"]all but 2 fail.[/URL] Next turn will be pretty much the same act, you can make the assist roll. (make everyone that is able to assist, assist the skull lord. If 4 out of 7 or better succeed, Skull Lord attempts to intimidate the dragon. If resurrecting a zombie will help the Skull Lord, he will go first, and have the assist's come after. That way the Skull Lord will start at the top of the turn next round, and be able to intimidate with the bonus.) [/sblock] [/QUOTE]
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