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Monster Mash: Oni vs. Lord Sessadore
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<blockquote data-quote="covaithe" data-source="post: 4703529" data-attributes="member: 46559"><p><em>Round 4</em></p><p></p><p>The lich feels its mind blasted by the mind flayer. </p><p></p><p>The angel throws itself to the deck, unable to resist the mental compulsions. </p><p></p><p>The lich blasts the other two foes. <span style="color: Gray"><em>(ooc: hits celebrant. Misses angel; resistance negates all radiant damage, but it is slowed (save ends))</em></span></p><p></p><p>The celebrant bites the lich, grabbing hold of it for a brief moment before swaying dizzily. <em>(ooc: I think probably no to grabbing while dazed, since it requires sustained activity. Celebrant takes 5 psychic.)</em></p><p></p><p>MW2 charges the celebrant, inflicting a crippling rot. <span style="color: Gray"><em>(ooc: Unless the celebrant somehow gets healing, it will die from ongoing damage at the start of its next turn.)</em></span></p><p></p><p>MW1 misses the mind flayer.</p><p></p><p><em>Initiative and status</em></p><p>Mind Flayer <span style="color: Yellow">88/101</span> <span style="color: lime"><== you're up</span></p><p>Angel, 152/152, unarmed, prone, dominated and immobilized (save ends both), slowed (save ends both)</p><p><span style="color: paleturquoise">Baelnorn</span> <em><span style="color: Yellow">190/210</span></em></p><p>Celebrant <span style="color: Red">5/117</span> bloodied, snake form, 5 ongoing psychic and dazed (save ends), weakened TENT. </p><p><span style="color: paleturquoise">Moon Wraith 2</span> 76/76</p><p><span style="color: paleturquoise">Moon Wraith 1</span> 76/76, restrained (save ends)</p><p></p><p>Resources used: </p><p>Celebrant: </p><p>Lich: Fey Ire</p><p>MW2: crescent arc</p><p></p><p>[sblock=map]</p><p><img src="http://betahelix.net/pics/maps/MonsterMash/OniSessadore008.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="covaithe, post: 4703529, member: 46559"] [I]Round 4[/I] The lich feels its mind blasted by the mind flayer. The angel throws itself to the deck, unable to resist the mental compulsions. The lich blasts the other two foes. [COLOR="Gray"][I](ooc: hits celebrant. Misses angel; resistance negates all radiant damage, but it is slowed (save ends))[/I][/COLOR] The celebrant bites the lich, grabbing hold of it for a brief moment before swaying dizzily. [I](ooc: I think probably no to grabbing while dazed, since it requires sustained activity. Celebrant takes 5 psychic.)[/I] MW2 charges the celebrant, inflicting a crippling rot. [COLOR="Gray"][I](ooc: Unless the celebrant somehow gets healing, it will die from ongoing damage at the start of its next turn.)[/I][/COLOR] MW1 misses the mind flayer. [i]Initiative and status[/i] Mind Flayer [COLOR="Yellow"]88/101[/COLOR] [color=lime]<== you're up[/color] Angel, 152/152, unarmed, prone, dominated and immobilized (save ends both), slowed (save ends both) [COLOR="paleturquoise"]Baelnorn[/COLOR] [I][COLOR="Yellow"]190/210[/COLOR][/I] Celebrant [COLOR="Red"]5/117[/COLOR] bloodied, snake form, 5 ongoing psychic and dazed (save ends), weakened TENT. [COLOR="paleturquoise"]Moon Wraith 2[/COLOR] 76/76 [COLOR="paleturquoise"]Moon Wraith 1[/COLOR] 76/76, restrained (save ends) Resources used: Celebrant: Lich: Fey Ire MW2: crescent arc [sblock=map] [IMG]http://betahelix.net/pics/maps/MonsterMash/OniSessadore008.png[/IMG] [/sblock] [/QUOTE]
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