Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Monster Math: CR1 vs CR½ - Quantifying the differences
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ccooke" data-source="post: 6419653" data-attributes="member: 6695890"><p>I don't think so. Yes, it's situational just like the ability to hide or turn invisible, but it's something that provides more flavour than tactical ability.</p><p></p><p>Think about it this way: The situationality (abuse of language is a fun game) of an ability falls into several categories and there's a lot of subtlety involved, but I think there's a reasonable way to rank them:</p><p></p><ol> <li data-xf-list-type="ol"> Abilities which are negated only by extreme misfortune or planning</li> <li data-xf-list-type="ol"> Abilities which may be negated by reasonable tactical choices</li> <li data-xf-list-type="ol"> Abilities which will only be useful in extremely fortunate or planned-for ambushes.</li> </ol><p></p><p>Against a level 1 party, invisibility is rank 1.</p><p>Being able to hide on a bonus action is rank 2.</p><p>Amorphous is a rank 3 ability - in order for it to be tactically useful in a fight, the Shadow needs some place to squeeze through that provides it with an advantage. How often does that come up in real games? At the point where an ability is only truly tactically useful when the DM designs an encounter to facilitate it, I believe it's safe to call that ability weakly situational.</p><p></p><p>This of course does not mean that such an encounter would be bad, or should be discouraged, or anything of the sort - it's merely a reason why I believe the Shadow actually is CR½.</p><p></p><p>This is the inverse of the reasoning I discounted the Shadow's weakness to sunlight as a detriment to its danger. It's a rank 3 weakness - powerful if it comes up, but the party will generally not be able to take advantage of it. Shadows simply won't be used much during the day, or near the open sun.</p><p></p><p></p><p></p><p>Yes, that sounds like a useful thing.</p><p></p><p>How are you ranking creatures according to their more situational abilities?</p></blockquote><p></p>
[QUOTE="ccooke, post: 6419653, member: 6695890"] I don't think so. Yes, it's situational just like the ability to hide or turn invisible, but it's something that provides more flavour than tactical ability. Think about it this way: The situationality (abuse of language is a fun game) of an ability falls into several categories and there's a lot of subtlety involved, but I think there's a reasonable way to rank them: [list=1] [*] Abilities which are negated only by extreme misfortune or planning [*] Abilities which may be negated by reasonable tactical choices [*] Abilities which will only be useful in extremely fortunate or planned-for ambushes. [/list] Against a level 1 party, invisibility is rank 1. Being able to hide on a bonus action is rank 2. Amorphous is a rank 3 ability - in order for it to be tactically useful in a fight, the Shadow needs some place to squeeze through that provides it with an advantage. How often does that come up in real games? At the point where an ability is only truly tactically useful when the DM designs an encounter to facilitate it, I believe it's safe to call that ability weakly situational. This of course does not mean that such an encounter would be bad, or should be discouraged, or anything of the sort - it's merely a reason why I believe the Shadow actually is CR½. This is the inverse of the reasoning I discounted the Shadow's weakness to sunlight as a detriment to its danger. It's a rank 3 weakness - powerful if it comes up, but the party will generally not be able to take advantage of it. Shadows simply won't be used much during the day, or near the open sun. Yes, that sounds like a useful thing. How are you ranking creatures according to their more situational abilities? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Monster Math: CR1 vs CR½ - Quantifying the differences
Top