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<blockquote data-quote="KrazyHades" data-source="post: 3641983" data-attributes="member: 48492"><p>I'm doing a giant dungeon called Shadowmount which contains the climax of the current major adventure arc. The PCs will (hopefully...b/c you never know what they'll do) destroy the shield protecting the dungeon and descend into it around 12-13 level, and they will spend several months of gametime in the dungeon, going up ~10 levels in the process.</p><p></p><p>The point of this is that each level is going to have a "theme" or be particularly cool in some manner, and I need proper-flavor monsters for the level I'm working on now. The corridors in this floor have 1 foot ceilings, and the rooms have 3 foot ceilings. This inhibits movement and combat. The area is also pitch black, and filled with small, stealthy/invisible creatures that strike from nowhere and then disappear. Think the party stuck in tiny, short-ceiling tunnels surrounded by Zerglings. That's the feeling of horror and fear I'm going for. Any ideas on what those monsters should be?</p><p></p><p>I could use a ready-made monster, adapt an existing one, apply a template to an existing one, or just make my own.</p><p></p><p>More than one suggestion is OK, because I want to have a mix of "species", I can always describe their appearances to make them seem related in some manner.</p></blockquote><p></p>
[QUOTE="KrazyHades, post: 3641983, member: 48492"] I'm doing a giant dungeon called Shadowmount which contains the climax of the current major adventure arc. The PCs will (hopefully...b/c you never know what they'll do) destroy the shield protecting the dungeon and descend into it around 12-13 level, and they will spend several months of gametime in the dungeon, going up ~10 levels in the process. The point of this is that each level is going to have a "theme" or be particularly cool in some manner, and I need proper-flavor monsters for the level I'm working on now. The corridors in this floor have 1 foot ceilings, and the rooms have 3 foot ceilings. This inhibits movement and combat. The area is also pitch black, and filled with small, stealthy/invisible creatures that strike from nowhere and then disappear. Think the party stuck in tiny, short-ceiling tunnels surrounded by Zerglings. That's the feeling of horror and fear I'm going for. Any ideas on what those monsters should be? I could use a ready-made monster, adapt an existing one, apply a template to an existing one, or just make my own. More than one suggestion is OK, because I want to have a mix of "species", I can always describe their appearances to make them seem related in some manner. [/QUOTE]
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