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<blockquote data-quote="KrazyHades" data-source="post: 3643834" data-attributes="member: 48492"><p>Yah, I can definitely see where you're coming from, mfrench. They're supposed to not want to go in there, but they have to if they want to get the things they need for a puzzle (of sorts...find and replace the 3 runes that have been chipped out of the door that leads to the next level, allowing it to open). The creatures in here will be at the average party level or one level below (because I DM for a group of 8 people...) because the CR is increased when the monsters have such a clear advantage with the terrain. There's also some nice treasure in this level, a further temptation.</p><p></p><p>It looks like a deathtrap, but with a little planning they can bypass it without losing a character. And the players in my group can be very gung-ho about charging in to situations (especially ones far above their CR...ahh, good stories)...I doubt that they will attempt to totally avoid the level, though they may come up with an ingenious plan to get through unharmed.</p><p></p><p>The players really love the kind of horror feel that I add to my dungeons to make them seem far more frightening and deadly than they are, so I know that they will LOVE going through this floor (though the PCs might not)</p></blockquote><p></p>
[QUOTE="KrazyHades, post: 3643834, member: 48492"] Yah, I can definitely see where you're coming from, mfrench. They're supposed to not want to go in there, but they have to if they want to get the things they need for a puzzle (of sorts...find and replace the 3 runes that have been chipped out of the door that leads to the next level, allowing it to open). The creatures in here will be at the average party level or one level below (because I DM for a group of 8 people...) because the CR is increased when the monsters have such a clear advantage with the terrain. There's also some nice treasure in this level, a further temptation. It looks like a deathtrap, but with a little planning they can bypass it without losing a character. And the players in my group can be very gung-ho about charging in to situations (especially ones far above their CR...ahh, good stories)...I doubt that they will attempt to totally avoid the level, though they may come up with an ingenious plan to get through unharmed. The players really love the kind of horror feel that I add to my dungeons to make them seem far more frightening and deadly than they are, so I know that they will LOVE going through this floor (though the PCs might not) [/QUOTE]
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