Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
Monster Revisions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dante58701" data-source="post: 3424098" data-attributes="member: 40336"><p>Nah....that would ruin them. The color scheme is based upon a deck of cards (whether conciously based or subconciously based) - think Alice in Wonderland. Plus I dont exactly agree that all aberrations would be limited by size to a certain number of hit dice. Aberrations are inherently "unnatural". So by the way you have worded things, they very well should be able to exceed normal hit dice in the same manner fey do (as should anything with inherent supernatural abilities).</p><p></p><p>And they aren't undead, theyre infused with etheric energies and have not had need for powerful physical bodies for many an age (everything in the ether floats). They were originally designed to be quite bizarre and totally mindboggling in their design...incomprehensible to game designers as a whole. That was part of their fun. I would classify them as higher dimensional beings.</p><p></p><p>As for 34 Hit Dice. I simply chose to increase their Hit Dice, rather than rob them of their spellcasting abilities, which were quite fearsome. Going from 17th level wizard to 6th level wizard would not have made sense at all. And further dropping them from their original 16 HD to 3 HD would have been incredibly lame. </p><p></p><p>Another option would have been Hit Dice 1,2,3 + Wizard Levels. But that would still rob them of their spellcasting and strip them of numerous advantages. I did consider changing their type to outsider with aberration subtype, but what would be the point, it would make them too powerful.</p></blockquote><p></p>
[QUOTE="dante58701, post: 3424098, member: 40336"] Nah....that would ruin them. The color scheme is based upon a deck of cards (whether conciously based or subconciously based) - think Alice in Wonderland. Plus I dont exactly agree that all aberrations would be limited by size to a certain number of hit dice. Aberrations are inherently "unnatural". So by the way you have worded things, they very well should be able to exceed normal hit dice in the same manner fey do (as should anything with inherent supernatural abilities). And they aren't undead, theyre infused with etheric energies and have not had need for powerful physical bodies for many an age (everything in the ether floats). They were originally designed to be quite bizarre and totally mindboggling in their design...incomprehensible to game designers as a whole. That was part of their fun. I would classify them as higher dimensional beings. As for 34 Hit Dice. I simply chose to increase their Hit Dice, rather than rob them of their spellcasting abilities, which were quite fearsome. Going from 17th level wizard to 6th level wizard would not have made sense at all. And further dropping them from their original 16 HD to 3 HD would have been incredibly lame. Another option would have been Hit Dice 1,2,3 + Wizard Levels. But that would still rob them of their spellcasting and strip them of numerous advantages. I did consider changing their type to outsider with aberration subtype, but what would be the point, it would make them too powerful. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
Monster Revisions
Top