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<blockquote data-quote="zarquin" data-source="post: 3429382" data-attributes="member: 50386"><p>Take the mountin giant from MM2 and apply the teratoid template from the Epic Bestiary to it twice, and that should give you a giant about a mile high. And remember to give it the things that go with that increased HD, like ability score improves every time HD is divisible by 4, feats every time HD is divisible by 3, BAB, saves and skills of probably 2+int ever HD improvement. Should give it about 900 additional HD, so an additional 300 feats, 225 ability score points, ~2700 skill points, +675 BAB, +450 to all saves, etc... and a CR like 700.</p><p></p><p>But I'd say after looking at the land giant as it was written in the slayer's guide a CR of 90 is WAAY to high for what they wrote. Because it's incapable of hitting incorporeal creatures or swarms of fine or diminuative creatures and has no DR, Fast healing, or Regen. So a like 20th druid or mage could just tear through the thing.</p></blockquote><p></p>
[QUOTE="zarquin, post: 3429382, member: 50386"] Take the mountin giant from MM2 and apply the teratoid template from the Epic Bestiary to it twice, and that should give you a giant about a mile high. And remember to give it the things that go with that increased HD, like ability score improves every time HD is divisible by 4, feats every time HD is divisible by 3, BAB, saves and skills of probably 2+int ever HD improvement. Should give it about 900 additional HD, so an additional 300 feats, 225 ability score points, ~2700 skill points, +675 BAB, +450 to all saves, etc... and a CR like 700. But I'd say after looking at the land giant as it was written in the slayer's guide a CR of 90 is WAAY to high for what they wrote. Because it's incapable of hitting incorporeal creatures or swarms of fine or diminuative creatures and has no DR, Fast healing, or Regen. So a like 20th druid or mage could just tear through the thing. [/QUOTE]
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