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<blockquote data-quote="dante58701" data-source="post: 3459731" data-attributes="member: 40336"><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) One is glad to be of service.</p><p></p><p>A gift for construct fans.</p><p></p><p>Techno-Organic (Ex)</p><p>You are a living construct.</p><p>Prerequisites: Construct Traits (see the Ersatz divine ability).</p><p>Benefit: You gain the living construct subtype.</p><p>Special: You retain your Constitution score.</p><p></p><p></p><p>Next gift...needs a bit'o Krusty magic to make it complete.</p><p></p><p>Starborn Sentinel</p><p></p><p>Creating a Starborn Sentinel</p><p></p><p>"Starborn sentinel" is a template that can be added to any creature, referred to hereafter as the base creature.</p><p></p><p>Size and Type: A starborn sentinel's size is unchanged. It's type changes to Construct.</p><p></p><p>Hit Dice: A starborn sentinel uses d100's for Hit Dice and has maximum hit points per Hit Dice.</p><p></p><p>Speed: A starborn sentinel's speed is unchanged.</p><p></p><p>Armor Class: As the base creature plus see Orichalcum Body.</p><p></p><p>Special Attacks: A starborn sentinel retains all the special attacks of the base creature and acquires the following special attacks.</p><p></p><p>- Death Throws (Ex): A starborn sentinel acquires the cosmic ability Atomic [Effect] (Superior, Immolation).</p><p></p><p>- Plasma Beam (Ex): A starborn sentinel acquires the transcendental ability Transcendental [Effect] (Perfect, Ray; Variation: Free Action 1 per 1d2 rounds).</p><p></p><p>Special Qualities: A starborn sentinel retains all the special qualities of the base creature and acquires the following special qualities.</p><p></p><p>- Fast Healing (Ex): A starborn sentinel acquires fast healing 100.</p><p></p><p>- Immunity to Magic (Ex): A starborn sentinel is immune to all spell-like abilities and spells that allow spell resistance.</p><p></p><p>- Orichalcum Body (Ex): A starborn sentinel acquires the transcendental ability Orichalcum Body.</p><p></p><p>Saves: As the base creature plus see Orichalcum Body.</p><p></p><p>Abilities: As the base creature plus see Orichalcum Body.</p><p></p><p>Skills: As the base creature.</p><p></p><p>Feats: As the base creature plus Cats Fall, Legendary Leaper, Subtle Body, and Tenacious Body.</p><p></p><p>Environment: Any</p><p></p><p>Organization: As the base creature.</p><p></p><p>Challenge Rating: ???</p><p></p><p>Treasure: As the base creature.</p><p></p><p>Alignment: As the base creature.</p><p></p><p>Advancement: As the base creature.</p><p></p><p>Level Adjustment: ???</p></blockquote><p></p>
[QUOTE="dante58701, post: 3459731, member: 40336"] :)) One is glad to be of service. A gift for construct fans. Techno-Organic (Ex) You are a living construct. Prerequisites: Construct Traits (see the Ersatz divine ability). Benefit: You gain the living construct subtype. Special: You retain your Constitution score. Next gift...needs a bit'o Krusty magic to make it complete. Starborn Sentinel Creating a Starborn Sentinel "Starborn sentinel" is a template that can be added to any creature, referred to hereafter as the base creature. Size and Type: A starborn sentinel's size is unchanged. It's type changes to Construct. Hit Dice: A starborn sentinel uses d100's for Hit Dice and has maximum hit points per Hit Dice. Speed: A starborn sentinel's speed is unchanged. Armor Class: As the base creature plus see Orichalcum Body. Special Attacks: A starborn sentinel retains all the special attacks of the base creature and acquires the following special attacks. - Death Throws (Ex): A starborn sentinel acquires the cosmic ability Atomic [Effect] (Superior, Immolation). - Plasma Beam (Ex): A starborn sentinel acquires the transcendental ability Transcendental [Effect] (Perfect, Ray; Variation: Free Action 1 per 1d2 rounds). Special Qualities: A starborn sentinel retains all the special qualities of the base creature and acquires the following special qualities. - Fast Healing (Ex): A starborn sentinel acquires fast healing 100. - Immunity to Magic (Ex): A starborn sentinel is immune to all spell-like abilities and spells that allow spell resistance. - Orichalcum Body (Ex): A starborn sentinel acquires the transcendental ability Orichalcum Body. Saves: As the base creature plus see Orichalcum Body. Abilities: As the base creature plus see Orichalcum Body. Skills: As the base creature. Feats: As the base creature plus Cats Fall, Legendary Leaper, Subtle Body, and Tenacious Body. Environment: Any Organization: As the base creature. Challenge Rating: ??? Treasure: As the base creature. Alignment: As the base creature. Advancement: As the base creature. Level Adjustment: ??? [/QUOTE]
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