Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
Monster Revisions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dante58701" data-source="post: 3516384" data-attributes="member: 40336"><p><strong>Ibixian repaired.</strong></p><p></p><p>I like the idea of goatmen that wander around the under dark building mazes and statuary, all while cleaving enemies whom get to close and filling their other enemies full of arrows.</p><p></p><p>Ida posted this revision on the previous page, but as were on a new page, it would likely go unnoticed.</p><p></p><p>My only real problem...</p><p></p><p>Is the challenge rating too high? Or maybe too low?</p><p></p><p></p><p></p><p>Ibixian (Goatmen)</p><p>Medium Monstrous Humanoid</p><p>Hit Dice: 3d8+6 (21 hp)</p><p>Initiative: +2 (+2 Dexterity)</p><p>Speed: 30 ft. (6 squares)</p><p>Armor Class: 13 (+2 Dexterity, +1 natural), touch 12, flat-footed — (see text)</p><p>Base Attack/Grapple: +3/+5</p><p>Attack: Butt +5 melee (1d6+2) or Greataxe +5 melee (1d10+2/x3) or Longbow +6 ranged (1d8/x2)</p><p>Full Attack: Butt +5 melee (1d6+2) or Greataxe +5 melee (1d10+2/x3) or Longbow +6 ranged (1d8/x2)</p><p>Space/Reach: 5 ft./5 ft.</p><p>Special Attacks: Powerful charge 2d6+3</p><p>Special Qualities: Darkvision, low-light vision, natural cunning, poison resistance, scent, stability, stonecunning</p><p>Saves: Fort +3, Ref +5, Will +4</p><p>Abilities: Str 14, Dex 14, Con 14, Int 12, Wis 12, Cha 12</p><p>Skills: Balance +12, Climb +7, Craft (bowmaking) +3, Craft (weaponsmithing) +3, Intimidate +7, Jump +7, Listen +7, Search +7, Spot +7, Survival +3</p><p>Feats: Point Blank Shot, Weapon Focus (longbow)</p><p>Environment: Any land or underground</p><p>Organization: Solitary, pair, or herd (3–10 plus 30% young)</p><p>Challenge Rating: 3</p><p>Treasure: Standard</p><p>Alignment: Usually neutral</p><p>Advancement Range: 4-7 HD (Large); 8-16 HD (Huge)</p><p>Level Adjustment: +2</p><p> </p><p>Ibixian are 7 ft. tall and weigh 250 pounds.</p><p> </p><p>Ibixian speak Ibixian, their own language.</p><p> </p><p>Combat</p><p> </p><p>Natural Cunning (Ex): Ibixian have an innate cunning and logical ability. This gives them immunity to maze spells, prevents them from ever becoming lost, and enables them to track enemies. Further, they are never caught flat-footed.</p><p> </p><p>Poison Resistance (Ex): Ibixian have a +2 racial bonus on saving throws against poison (not reflected in the statistics given here).</p><p> </p><p>Powerful Charge (Ex): Ibixian deal 2d6+3 points of damage when they make a charge.</p><p> </p><p>Stability (Ex): Ibixian are exceptionally stable on their feet. An ibixian has a +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground).</p><p> </p><p>Stonecunning (Ex): Ibixian have a +2 racial bonus on Search checks to notice unusual stonework, such as sliding walls, stonework traps, new construction (even when built to match the old), unsafe stone surfaces, shaky stone ceilings, and the like. Something that isn’t stone but that is disguised as stone also counts as unusual stonework. An ibixian who merely comes within 10 feet of unusual stonework can make a Search check as if he were actively searching, and an ibixian can use the Search skill to find stonework traps as a rogue can. An ibixian can also intuit depth, sensing his approximate depth underground as naturally as a human can sense which way is up. Ibixian have a sixth sense about stonework, an innate ability that they get plenty of opportunity to practice and hone in their underground homes.</p><p> </p><p>Skills: Ibixian have a +2 racial bonus on Appraise checks that are related to stone or metal items (not reflected in the statistics given here), a +2 racial bonus on Craft checks that are related to stone or metal (not reflected in the statistics given here), a +4 racial bonus on Climb, Intimidate, Jump, Listen, Search, and Spot checks, and a +8 racial bonus on Balance checks.</p><p> </p><p> </p><p>Ibixian As Characters</p><p> </p><p>Most ibixian with class levels are fighters.</p><p> </p><p>Ibixian Traits (Ex): Ibixian possess the following racial traits.</p><p>—+4 Strength, +4 Dexterity, +4 Constitution, +2 Intelligence, +2 Wisdom, +2 Charisma.</p><p>—Medium; an Ibixian has no special adjustments due to it's size.</p><p>—An Ibixian's base land speed is 30 feet. However, ibixian can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load.</p><p>—Darkvision (Ex): Ibixian have Darkvision out to to 60 feet.</p><p>—Low-light Vision (Ex): Ibixian can see twice as far as a human in low-light conditions.</p><p>—Racial Hit Dice: An ibixian begins with three levels of monstrous humanoid, which provide 3d8 Hit Dice, a base attack bonus of +3, and base saving throw bonuses of Fort +1, Ref +3, and Will +3.</p><p>—Racial Skills: An ibixian's monstrous humanoid levels give it skill points equal to 6 x (2 + Int modifier, minimum 1). Its class skills are Balance, Climb, Craft (bowmaking), Craft (weaponsmithing), Intimidate, Jump, Listen, Search, Spot, Survival. Ibixian have a +2 racial bonus on Appraise checks that are related to stone or metal items, a +2 racial bonus on Craft checks that are related to stone or metal, a +4 racial bonus on Climb, Intimidate, Jump, Listen, Search, and Spot checks, and a +8 racial bonus on Balance checks.</p><p>—Racial Feats: An ibixian's monstrous humanoid levels give it two feats. They traditionally select Point Blank Shot and Weapon Focus (longbow).</p><p>—Weapon Proficiency: An ibixian is proficient with the greataxe, the longbow, and all simple weapons.</p><p>— +1 natural armor bonus. (An ibixian has a natural armor bonus equal to 1/4 it's Hit Dice/Levels (rounded down, with a minimum of 1).)</p><p>— +2 racial bonus on saving throws against poison.</p><p>—Natural Weapons (Ex): Ibixian can Butt for 1d6, Bite for 1d6, Claw for 1d4, and Hoof for 1d4.</p><p>—Special Attacks (see above): Powerful Charge.</p><p>—Special Qualities (see above): Natural cunning, scent, stability, stonecunning.</p><p>—Automatic Languages: Ibixian.</p><p>—Favored Class: Fighter.</p><p>—Level adjustment: +2.</p></blockquote><p></p>
[QUOTE="dante58701, post: 3516384, member: 40336"] [b]Ibixian repaired.[/b] I like the idea of goatmen that wander around the under dark building mazes and statuary, all while cleaving enemies whom get to close and filling their other enemies full of arrows. Ida posted this revision on the previous page, but as were on a new page, it would likely go unnoticed. My only real problem... Is the challenge rating too high? Or maybe too low? Ibixian (Goatmen) Medium Monstrous Humanoid Hit Dice: 3d8+6 (21 hp) Initiative: +2 (+2 Dexterity) Speed: 30 ft. (6 squares) Armor Class: 13 (+2 Dexterity, +1 natural), touch 12, flat-footed — (see text) Base Attack/Grapple: +3/+5 Attack: Butt +5 melee (1d6+2) or Greataxe +5 melee (1d10+2/x3) or Longbow +6 ranged (1d8/x2) Full Attack: Butt +5 melee (1d6+2) or Greataxe +5 melee (1d10+2/x3) or Longbow +6 ranged (1d8/x2) Space/Reach: 5 ft./5 ft. Special Attacks: Powerful charge 2d6+3 Special Qualities: Darkvision, low-light vision, natural cunning, poison resistance, scent, stability, stonecunning Saves: Fort +3, Ref +5, Will +4 Abilities: Str 14, Dex 14, Con 14, Int 12, Wis 12, Cha 12 Skills: Balance +12, Climb +7, Craft (bowmaking) +3, Craft (weaponsmithing) +3, Intimidate +7, Jump +7, Listen +7, Search +7, Spot +7, Survival +3 Feats: Point Blank Shot, Weapon Focus (longbow) Environment: Any land or underground Organization: Solitary, pair, or herd (3–10 plus 30% young) Challenge Rating: 3 Treasure: Standard Alignment: Usually neutral Advancement Range: 4-7 HD (Large); 8-16 HD (Huge) Level Adjustment: +2 Ibixian are 7 ft. tall and weigh 250 pounds. Ibixian speak Ibixian, their own language. Combat Natural Cunning (Ex): Ibixian have an innate cunning and logical ability. This gives them immunity to maze spells, prevents them from ever becoming lost, and enables them to track enemies. Further, they are never caught flat-footed. Poison Resistance (Ex): Ibixian have a +2 racial bonus on saving throws against poison (not reflected in the statistics given here). Powerful Charge (Ex): Ibixian deal 2d6+3 points of damage when they make a charge. Stability (Ex): Ibixian are exceptionally stable on their feet. An ibixian has a +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground). Stonecunning (Ex): Ibixian have a +2 racial bonus on Search checks to notice unusual stonework, such as sliding walls, stonework traps, new construction (even when built to match the old), unsafe stone surfaces, shaky stone ceilings, and the like. Something that isn’t stone but that is disguised as stone also counts as unusual stonework. An ibixian who merely comes within 10 feet of unusual stonework can make a Search check as if he were actively searching, and an ibixian can use the Search skill to find stonework traps as a rogue can. An ibixian can also intuit depth, sensing his approximate depth underground as naturally as a human can sense which way is up. Ibixian have a sixth sense about stonework, an innate ability that they get plenty of opportunity to practice and hone in their underground homes. Skills: Ibixian have a +2 racial bonus on Appraise checks that are related to stone or metal items (not reflected in the statistics given here), a +2 racial bonus on Craft checks that are related to stone or metal (not reflected in the statistics given here), a +4 racial bonus on Climb, Intimidate, Jump, Listen, Search, and Spot checks, and a +8 racial bonus on Balance checks. Ibixian As Characters Most ibixian with class levels are fighters. Ibixian Traits (Ex): Ibixian possess the following racial traits. —+4 Strength, +4 Dexterity, +4 Constitution, +2 Intelligence, +2 Wisdom, +2 Charisma. —Medium; an Ibixian has no special adjustments due to it's size. —An Ibixian's base land speed is 30 feet. However, ibixian can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load. —Darkvision (Ex): Ibixian have Darkvision out to to 60 feet. —Low-light Vision (Ex): Ibixian can see twice as far as a human in low-light conditions. —Racial Hit Dice: An ibixian begins with three levels of monstrous humanoid, which provide 3d8 Hit Dice, a base attack bonus of +3, and base saving throw bonuses of Fort +1, Ref +3, and Will +3. —Racial Skills: An ibixian's monstrous humanoid levels give it skill points equal to 6 x (2 + Int modifier, minimum 1). Its class skills are Balance, Climb, Craft (bowmaking), Craft (weaponsmithing), Intimidate, Jump, Listen, Search, Spot, Survival. Ibixian have a +2 racial bonus on Appraise checks that are related to stone or metal items, a +2 racial bonus on Craft checks that are related to stone or metal, a +4 racial bonus on Climb, Intimidate, Jump, Listen, Search, and Spot checks, and a +8 racial bonus on Balance checks. —Racial Feats: An ibixian's monstrous humanoid levels give it two feats. They traditionally select Point Blank Shot and Weapon Focus (longbow). —Weapon Proficiency: An ibixian is proficient with the greataxe, the longbow, and all simple weapons. — +1 natural armor bonus. (An ibixian has a natural armor bonus equal to 1/4 it's Hit Dice/Levels (rounded down, with a minimum of 1).) — +2 racial bonus on saving throws against poison. —Natural Weapons (Ex): Ibixian can Butt for 1d6, Bite for 1d6, Claw for 1d4, and Hoof for 1d4. —Special Attacks (see above): Powerful Charge. —Special Qualities (see above): Natural cunning, scent, stability, stonecunning. —Automatic Languages: Ibixian. —Favored Class: Fighter. —Level adjustment: +2. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
Monster Revisions
Top