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Monster Study: The Aarakocra
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<blockquote data-quote="I'm A Banana" data-source="post: 5748118" data-attributes="member: 2067"><p>Interesting thoughts so far! I'm especially a little surprised at the diversity of opinions on PC flight. There's a lot of space between the idea that flight isn't that big of a deal, and that flight makes PCs nearly invincible! </p><p></p><p>Those who have had problems with flight, what, specifically, in play or in figuring out adventures, have those problems been?</p><p></p><p>Those who have had no problems with flight, what have you done to counteract it? Is it really as simple as "-2 to attack rolls" and to ensure access to ranged attacks to make flight not an issue? </p><p></p><p>It also seems like there's some competing definitions of what a "monster" should be. Some basically see the word as equivalent to "creature," so it would be fine to have monsters who are not hostile combat antagonists (provided, of course, they can provide some sort of interesting encounter). Others seem to agree with 4e's philosophy of "monsters are there for slaying."</p><p></p><p>Even those folks in the latter camp, however, think there is a place for non-hostile creatures...just not necessarily a place in the "monster manual"...a place in adventures or setting books. This seems a bit odd to me, personally...if they are an interesting encounter, why shouldn't there be a single resource the DM turns to when they want an "interesting encounter" (be it combat or otherwise)?</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5748118, member: 2067"] Interesting thoughts so far! I'm especially a little surprised at the diversity of opinions on PC flight. There's a lot of space between the idea that flight isn't that big of a deal, and that flight makes PCs nearly invincible! Those who have had problems with flight, what, specifically, in play or in figuring out adventures, have those problems been? Those who have had no problems with flight, what have you done to counteract it? Is it really as simple as "-2 to attack rolls" and to ensure access to ranged attacks to make flight not an issue? It also seems like there's some competing definitions of what a "monster" should be. Some basically see the word as equivalent to "creature," so it would be fine to have monsters who are not hostile combat antagonists (provided, of course, they can provide some sort of interesting encounter). Others seem to agree with 4e's philosophy of "monsters are there for slaying." Even those folks in the latter camp, however, think there is a place for non-hostile creatures...just not necessarily a place in the "monster manual"...a place in adventures or setting books. This seems a bit odd to me, personally...if they are an interesting encounter, why shouldn't there be a single resource the DM turns to when they want an "interesting encounter" (be it combat or otherwise)? [/QUOTE]
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