It seems the developers still aren't factoring weapon proficiency into monster attack rolls.
Bugbear: +2 attack with 15 Strength (morningstar), +2 attack with 14 Dexterity (javelin).
Giant centipede bite: +2 attack with 7 Strength / 14 Dexterity. Either the centipede should be proficient with its bite and have +4 (if bite is finesse) or +0 (if bite is not finesse).
Drow: +3 attack with drow longsword, 1d8 + 2 damage? The drow seems to be using its Dexterity modifier to deal damage (I guess drow longswords do that), but the attack bonus should be +4 (14 Dex, +2 profiency). Then there's the hand crossbow, which is +3 to hit (again, should be +4), but it does 1d8 + 4 damage instead of the appropriate 1d8+2.
Gelatinous cube: this one is definitely adding in a proficiency bonus +2 slam), since its Strength is 10 and its Dexterity is 3.
Gnoll Leader: +2 to hit with a greataxe even though the gnoll has +17 Strength. At the least, this should be +3, but more like +5 with the proficiency bonus.
That's just a few examples. Am I missing something here?
Bugbear: +2 attack with 15 Strength (morningstar), +2 attack with 14 Dexterity (javelin).
Giant centipede bite: +2 attack with 7 Strength / 14 Dexterity. Either the centipede should be proficient with its bite and have +4 (if bite is finesse) or +0 (if bite is not finesse).
Drow: +3 attack with drow longsword, 1d8 + 2 damage? The drow seems to be using its Dexterity modifier to deal damage (I guess drow longswords do that), but the attack bonus should be +4 (14 Dex, +2 profiency). Then there's the hand crossbow, which is +3 to hit (again, should be +4), but it does 1d8 + 4 damage instead of the appropriate 1d8+2.
Gelatinous cube: this one is definitely adding in a proficiency bonus +2 slam), since its Strength is 10 and its Dexterity is 3.
Gnoll Leader: +2 to hit with a greataxe even though the gnoll has +17 Strength. At the least, this should be +3, but more like +5 with the proficiency bonus.
That's just a few examples. Am I missing something here?