Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Monster Vault: Mages of Saruun
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Aegeri" data-source="post: 5579712" data-attributes="member: 78116"><p>Neither does reprinting monsters with minor alterations like Vestapulk and Hurly Burly brothers to occupy 3 pages of a book. When those three pages could be used for much needed epic monsters - which allows for the wide exploration of a lot of different mechanics (and has very little "crowding" design space wise as well compared to a very crowded heroic tier and lower paragon). I could buy your logic if everything in this was really new, unique and everything else. When I see things that are original monster + 1 power I kind of sit there and go "Really?". Most of MV:TtNV is really exciting that I've seen. It's just it feels to me certain concepts were crammed into the book because of its limited scope - the complete opposite of your point actually.</p><p></p><p>For example other than half a page of fluff, what makes the Hurly Burly brothers such a unique and interesting monster to demand their page space? Mechanically the stat block is just a troll with a cleave power, with a trait that isn't actually worded quite correctly (fixed in final version?). But ultimately it's just a barely modified troll from MV. The number of monsters I've seen like this make me wonder if the heroic/paragon focus was to the detriment of the book. Where certain things just got put in just to fill a bit of space in an <em>incredibly</em> crowded couple of tiers monster wise. Hurly Burly Brothers, Vestapulk and Mages of Saruun feel like Dragon content to me, as they are largely updates of original existing monsters with rather functional equivalents already existing. Something like the Hound of Ill Omen, the Wandering Tower and Fell Court all demand their page space (though the Fell Court are paragon tier quality monsters pretending to be in the Low Heroic, I assume they just got lost!).</p><p>You should certainly do so! But bear in mind that official support from wizards is the most important in two ways (Not to belittle your work at all incidentally!): Firstly it shows that Wizards actually is going to give epic tier the support it needs. The odd monster made in peoples spare time does not equal a monster vault. For example you should check out Robert J. Schwalbs blog where he makes numerous epic tier creatures. Secondly it means they will be implemented into whatever monster design tools that - I can only hope - will eventually be usable at some point in future. Making - again I can only hope - redesigning and fiddling with them much easier. But if you make some epic monsters then put a thread here, I'll even join in helping you do so (I am not bad at monster design myself just quietly)! But what is really needed is wizards to show genuine and actual support - I feel they can do that in a future MV product <em>without</em> abandoning any tier.</p><p></p><p>I can also make my own monsters very successfully as well, but what I need are a good *chunk* (30+ individual monsters) of monsters all at once. Otherwise I'm going to get to epic tier, look at the hideous amount of work I'll have to do and just give up. That's really my choice at the moment: Do far more work than is required at any other tier or give up. Right now with the way my time is these days, one of those options is now untenable. Like I would be making more epic creatures in general now (working on an entire small epic adventure to showcase an Ancient Mithril Dragon for example*), but my other games demand attention and so I can't spare the time to "pre-prepare" epic tier as I would <em>need</em> to do.</p><p></p><p>I am aware of people claiming "Well it's SUPPOSED to be just for the Nentir vale", but I already accepted with Monster Vault "They wanted to update largely heroic/paragon monsters for new DMs". I accepted that argument and so I was silent at the time about MV not having epic content. Doing it twice in the row is what irks me. In this case I'm really not going to be sympathetic to wanting to have my room painted, then discovering the painter has trapped himself in a corner and won't bother painting the rest. Sure you have most of a very nicely painted room, with only the odd blemish here and there - but it would be far better to have the entire room painted.</p><p></p><p>*I shall put this up on the forum for everyones general benefit once it is finished.</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5579712, member: 78116"] Neither does reprinting monsters with minor alterations like Vestapulk and Hurly Burly brothers to occupy 3 pages of a book. When those three pages could be used for much needed epic monsters - which allows for the wide exploration of a lot of different mechanics (and has very little "crowding" design space wise as well compared to a very crowded heroic tier and lower paragon). I could buy your logic if everything in this was really new, unique and everything else. When I see things that are original monster + 1 power I kind of sit there and go "Really?". Most of MV:TtNV is really exciting that I've seen. It's just it feels to me certain concepts were crammed into the book because of its limited scope - the complete opposite of your point actually. For example other than half a page of fluff, what makes the Hurly Burly brothers such a unique and interesting monster to demand their page space? Mechanically the stat block is just a troll with a cleave power, with a trait that isn't actually worded quite correctly (fixed in final version?). But ultimately it's just a barely modified troll from MV. The number of monsters I've seen like this make me wonder if the heroic/paragon focus was to the detriment of the book. Where certain things just got put in just to fill a bit of space in an [I]incredibly[/I] crowded couple of tiers monster wise. Hurly Burly Brothers, Vestapulk and Mages of Saruun feel like Dragon content to me, as they are largely updates of original existing monsters with rather functional equivalents already existing. Something like the Hound of Ill Omen, the Wandering Tower and Fell Court all demand their page space (though the Fell Court are paragon tier quality monsters pretending to be in the Low Heroic, I assume they just got lost!). You should certainly do so! But bear in mind that official support from wizards is the most important in two ways (Not to belittle your work at all incidentally!): Firstly it shows that Wizards actually is going to give epic tier the support it needs. The odd monster made in peoples spare time does not equal a monster vault. For example you should check out Robert J. Schwalbs blog where he makes numerous epic tier creatures. Secondly it means they will be implemented into whatever monster design tools that - I can only hope - will eventually be usable at some point in future. Making - again I can only hope - redesigning and fiddling with them much easier. But if you make some epic monsters then put a thread here, I'll even join in helping you do so (I am not bad at monster design myself just quietly)! But what is really needed is wizards to show genuine and actual support - I feel they can do that in a future MV product [I]without[/I] abandoning any tier. I can also make my own monsters very successfully as well, but what I need are a good *chunk* (30+ individual monsters) of monsters all at once. Otherwise I'm going to get to epic tier, look at the hideous amount of work I'll have to do and just give up. That's really my choice at the moment: Do far more work than is required at any other tier or give up. Right now with the way my time is these days, one of those options is now untenable. Like I would be making more epic creatures in general now (working on an entire small epic adventure to showcase an Ancient Mithril Dragon for example*), but my other games demand attention and so I can't spare the time to "pre-prepare" epic tier as I would [i]need[/i] to do. I am aware of people claiming "Well it's SUPPOSED to be just for the Nentir vale", but I already accepted with Monster Vault "They wanted to update largely heroic/paragon monsters for new DMs". I accepted that argument and so I was silent at the time about MV not having epic content. Doing it twice in the row is what irks me. In this case I'm really not going to be sympathetic to wanting to have my room painted, then discovering the painter has trapped himself in a corner and won't bother painting the rest. Sure you have most of a very nicely painted room, with only the odd blemish here and there - but it would be far better to have the entire room painted. *I shall put this up on the forum for everyones general benefit once it is finished. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Monster Vault: Mages of Saruun
Top