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Monsters alongside humanity
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<blockquote data-quote="TheSword" data-source="post: 9820265" data-attributes="member: 6879661"><p>Yes, I’m all for letting monsters be monsters but exceptions are always interesting à la Eberron.</p><p></p><p>I’m interested in how a monster or interaction with a monster can tell a tale about people rather than just be something to slay in a dungeon.</p><p></p><p>I think my follow up to your example is why is the Medusa luring travelers and what have the local people done as a response to that. The Medusa can still be monstrous and irredeemably wicked but where did she come from. Who benefits from the Medusa attacking that particular road. Who has a vested interest in prolonging or stopping it and how can they be woven into the story.</p><p></p><p>Maybe a merchant knows the truth about the attacks but covers them up to help eliminate his competition. Or perhaps he has a magic item or alchemical brew that will ward off the harpies which allows him to be the sole supplier and lets him hike up his prices. Finding this out might allow the PCs to gain a tool to make tackling the monsters easier.</p></blockquote><p></p>
[QUOTE="TheSword, post: 9820265, member: 6879661"] Yes, I’m all for letting monsters be monsters but exceptions are always interesting à la Eberron. I’m interested in how a monster or interaction with a monster can tell a tale about people rather than just be something to slay in a dungeon. I think my follow up to your example is why is the Medusa luring travelers and what have the local people done as a response to that. The Medusa can still be monstrous and irredeemably wicked but where did she come from. Who benefits from the Medusa attacking that particular road. Who has a vested interest in prolonging or stopping it and how can they be woven into the story. Maybe a merchant knows the truth about the attacks but covers them up to help eliminate his competition. Or perhaps he has a magic item or alchemical brew that will ward off the harpies which allows him to be the sole supplier and lets him hike up his prices. Finding this out might allow the PCs to gain a tool to make tackling the monsters easier. [/QUOTE]
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