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<blockquote data-quote="GreyLord" data-source="post: 5392282" data-attributes="member: 4348"><p>Drizzt is a prime example. The players KNOW he's a ranger, they KNOW he's been stated like a PC in earlier editions...and they KNOW that at most, the Ranger at 30th level will have a maximum if munchkined of around 200 HP probably. They are much lower then 30th...they also know they've done about 400 HP worth of damage...at which point they are like...DUDE...what's UP with this false little set up of a Ranger?</p><p></p><p>Or more likely, we had a party member turn evil and rogue against us, become a PC. We KNOW she had 160 HP just minutes before, and we've done a total of 300 HP damage already...something is up with that. </p><p></p><p>How do you explain the erratic jumps of HP like that...to players a character jumping back and forth like that doesn't make sense.</p><p></p><p>With normal monsters and monsters in general...they can buy it...but in those situations...sometimes they say...hey...stop the session one sec Mr. DM...this isn't right or fair...and if you don't play fair...we ain't playing.</p><p></p><p>I was actually a player in a Dark Sun group that this happened with (female turning rogue in the situation above...ended up with one other party member dying in the fight and all of us fleeing from our former friend turned traitor who was a PC now an NPC in epic level). We expected to go up to 30th level...instead the game ended because of this.</p><p></p><p>The more I've thought about it, the more I think I can see the other two player's complaints about this and it does sort of bug me.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 5392282, member: 4348"] Drizzt is a prime example. The players KNOW he's a ranger, they KNOW he's been stated like a PC in earlier editions...and they KNOW that at most, the Ranger at 30th level will have a maximum if munchkined of around 200 HP probably. They are much lower then 30th...they also know they've done about 400 HP worth of damage...at which point they are like...DUDE...what's UP with this false little set up of a Ranger? Or more likely, we had a party member turn evil and rogue against us, become a PC. We KNOW she had 160 HP just minutes before, and we've done a total of 300 HP damage already...something is up with that. How do you explain the erratic jumps of HP like that...to players a character jumping back and forth like that doesn't make sense. With normal monsters and monsters in general...they can buy it...but in those situations...sometimes they say...hey...stop the session one sec Mr. DM...this isn't right or fair...and if you don't play fair...we ain't playing. I was actually a player in a Dark Sun group that this happened with (female turning rogue in the situation above...ended up with one other party member dying in the fight and all of us fleeing from our former friend turned traitor who was a PC now an NPC in epic level). We expected to go up to 30th level...instead the game ended because of this. The more I've thought about it, the more I think I can see the other two player's complaints about this and it does sort of bug me. [/QUOTE]
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