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<blockquote data-quote="Dausuul" data-source="post: 5392438" data-attributes="member: 58197"><p>Drizzt isn't a ranger in 4E. He belongs to a different class, one which isn't available to PCs. You can't play an ancient dragon, you can't play a pit fiend, and you can't play a Drizzt.</p><p></p><p>Basically, 4E players need to understand that not everyone is a player character with a PC class. In fact, hardly anyone is a player character with a PC class. The class options for most folks are artillery, brute, controller, lurker, skirmisher, and soldier. Some take levels in the elite or solo prestige classes.</p><p></p><p></p><p></p><p>On this one, I would agree with you; a character flipping from PC to NPC should keep the same or very similar stats, unless the character has been deliberately concealing more powerful abilities. (Going the other way, there's a little more leeway; I would re-stat an NPC who went PC just because otherwise it would get really boring for the player who took that character.)</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5392438, member: 58197"] Drizzt isn't a ranger in 4E. He belongs to a different class, one which isn't available to PCs. You can't play an ancient dragon, you can't play a pit fiend, and you can't play a Drizzt. Basically, 4E players need to understand that not everyone is a player character with a PC class. In fact, hardly anyone is a player character with a PC class. The class options for most folks are artillery, brute, controller, lurker, skirmisher, and soldier. Some take levels in the elite or solo prestige classes. On this one, I would agree with you; a character flipping from PC to NPC should keep the same or very similar stats, unless the character has been deliberately concealing more powerful abilities. (Going the other way, there's a little more leeway; I would re-stat an NPC who went PC just because otherwise it would get really boring for the player who took that character.) [/QUOTE]
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