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<blockquote data-quote="AFGNCAAP" data-source="post: 121824" data-attributes="member: 871"><p>If you want a rich mileau lacking the plethora of inhuman humanoids (& low magic, to boot), Lankhmar works great. However, it does go with different modifiers for various human cultures, to provide some sense of difference between all the human characters by a means other than class.</p><p></p><p>However, I pretty much stick w/ D&D as is, except that I don't allow for any subraces---drow elves, mountain dwarves, forest gnomes, etc. I pretty much stick with the "core" PHB races for racial abilities, though appearance is another matter---you can play an elf w/ jet black skin & chalk white hair, but for all intense purposes, you're an (high) elf as per the PHB. No Underdark, no Lolth, etc.</p><p></p><p>I pretty much went with this because there wasn't any such diversity for humans (the only exception I know of is the various Clan Humans from OA). I really wanted to promote the idea than an elf is an elf is an elf, despite how they appear on the outside.</p></blockquote><p></p>
[QUOTE="AFGNCAAP, post: 121824, member: 871"] If you want a rich mileau lacking the plethora of inhuman humanoids (& low magic, to boot), Lankhmar works great. However, it does go with different modifiers for various human cultures, to provide some sense of difference between all the human characters by a means other than class. However, I pretty much stick w/ D&D as is, except that I don't allow for any subraces---drow elves, mountain dwarves, forest gnomes, etc. I pretty much stick with the "core" PHB races for racial abilities, though appearance is another matter---you can play an elf w/ jet black skin & chalk white hair, but for all intense purposes, you're an (high) elf as per the PHB. No Underdark, no Lolth, etc. I pretty much went with this because there wasn't any such diversity for humans (the only exception I know of is the various Clan Humans from OA). I really wanted to promote the idea than an elf is an elf is an elf, despite how they appear on the outside. [/QUOTE]
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