Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Monsters and Magic items
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ExploderWizard" data-source="post: 6724285" data-attributes="member: 66434"><p>If these items give a decent bump to AC, to hit bonus or damage per round then they may change the CR. Each item has to be looked at individually and compared to who is using it to see if CR is affected. </p><p></p><p>Those +2 arrows will add a couple points to average damage which probably won't matter much. They are also +2 to hit which IS a major offensive CR factor. +2 attack bonus is enough to bump offensive CR up by one. </p><p></p><p>The acid damage is averaged and added to damage output. With the magic arrow, this would put average damage at 10.5 per round (not counting martial advantage). Because of the hit bonus jumping from +3 to +5, I would make these a CR 1. </p><p></p><p>In most cases a simple +1 to AC isn't worth a CR bump by itself. +2 would bump defensive CR by 1. Assuming you made the captain a spell caster that could use the wand the average damage would be 28. The captain can already do this much average damage with martial advantage, but the lightning bolt can target multiple opponents. The wand use is also very situational and may or may not be a huge factor depending on how the captain was encountered so I would call it a wash.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 6724285, member: 66434"] If these items give a decent bump to AC, to hit bonus or damage per round then they may change the CR. Each item has to be looked at individually and compared to who is using it to see if CR is affected. Those +2 arrows will add a couple points to average damage which probably won't matter much. They are also +2 to hit which IS a major offensive CR factor. +2 attack bonus is enough to bump offensive CR up by one. The acid damage is averaged and added to damage output. With the magic arrow, this would put average damage at 10.5 per round (not counting martial advantage). Because of the hit bonus jumping from +3 to +5, I would make these a CR 1. In most cases a simple +1 to AC isn't worth a CR bump by itself. +2 would bump defensive CR by 1. Assuming you made the captain a spell caster that could use the wand the average damage would be 28. The captain can already do this much average damage with martial advantage, but the lightning bolt can target multiple opponents. The wand use is also very situational and may or may not be a huge factor depending on how the captain was encountered so I would call it a wash. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Monsters and Magic items
Top