infoweasel
First Post
So the way the new encounter creation system is designed, one effectively 'buys' monsters based on a 'budget' of total XP. Sounds decent enough, makes more sense than the ECL system.
However, the MM only has a list of monsters by level, not by XP. So one has to flip to the page of a given monster to see how much XP it costs, which will end up being extremely annoying.
But fear not! I, in my grand nerdiness, have created an Excel spreadsheet of monsters by name, level, role, and XP. Should make designing encounters a easier.
Enjoy, and spread around!
http://www.geocities.com/stryke98/4eMonstersXP.xls
However, the MM only has a list of monsters by level, not by XP. So one has to flip to the page of a given monster to see how much XP it costs, which will end up being extremely annoying.
But fear not! I, in my grand nerdiness, have created an Excel spreadsheet of monsters by name, level, role, and XP. Should make designing encounters a easier.
Enjoy, and spread around!
http://www.geocities.com/stryke98/4eMonstersXP.xls