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[MONSTERS] Design Discussion and Preview
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<blockquote data-quote="Wulf Ratbane" data-source="post: 5066157" data-attributes="member: 94"><p>My suggestion was not to include Weapon Finesse into CMB/CMD at all. <shrug></p><p></p><p>I still feel like 3e players are decrying the complexity of the rules one moment and yet demanding total transparency to every last bonus/penalty the next.</p><p></p><p>What do you gain by knowing where the bonuses are derived from, if ultimately you're not going to sweat the small stuff?</p><p></p><p>On the other hand I definitely see the advantage of making it "correct" if you're going to go through the effort of printing it in a book. I just don't want the extra information in the statblock to negatively impact usability. (It's a UI issue, really.)</p></blockquote><p></p>
[QUOTE="Wulf Ratbane, post: 5066157, member: 94"] My suggestion was not to include Weapon Finesse into CMB/CMD at all. <shrug> I still feel like 3e players are decrying the complexity of the rules one moment and yet demanding total transparency to every last bonus/penalty the next. What do you gain by knowing where the bonuses are derived from, if ultimately you're not going to sweat the small stuff? On the other hand I definitely see the advantage of making it "correct" if you're going to go through the effort of printing it in a book. I just don't want the extra information in the statblock to negatively impact usability. (It's a UI issue, really.) [/QUOTE]
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